Closed Bug 1205557 Opened 5 years ago Closed 5 years ago

MacIOSurfaceTextureClientOGL not properly implementing locking

Categories

(Core :: Graphics: Layers, defect)

defect
Not set
normal

Tracking

()

RESOLVED WONTFIX
Tracking Status
firefox43 --- affected

People

(Reporter: jya, Unassigned)

References

Details

(Whiteboard: [gfx-noted])

Attachments

(1 file)

Upon reviewing bug 1072313 ; this caught my attention.

There's no actual locking put in place with MacIOSurface ; and the logic to report if a surface is locked appears broken.

No idea if it's worth doing, but this will apply the same logic as what is done for other GPU surface (D3D9, D3D11 and others).
Comment on attachment 8662194 [details] [diff] [review]
Implement proper MacIOSSurfaceTextureClientOGL locking.

Review of attachment 8662194 [details] [diff] [review]:
-----------------------------------------------------------------

We never call Lock() on a MacIOSurfaceTextureClientOGL, and MacIOSurface::Lock probably doesn't really do what we'd want anyway.

How about we just assert that this isn't called?
Attachment #8662194 - Flags: review?(matt.woodrow)
It'd be nice for Lock()/Unlock() to return the status based on the io surface lock, rather than assume the lock succeeded in that case.  Non-withstanding Matt's comment to assert, or even better, MOZ_CRASH.
Whiteboard: [gfx-noted]
Status: NEW → RESOLVED
Closed: 5 years ago
Resolution: --- → WONTFIX
You need to log in before you can comment on or make changes to this bug.