Closed
Bug 1215416
Opened 9 years ago
Closed 4 years ago
WebGL 2 - InvalidateFB doesn't check params correctly.
Categories
(Core :: Graphics: CanvasWebGL, defect, P3)
Core
Graphics: CanvasWebGL
Tracking
()
RESOLVED
FIXED
People
(Reporter: u480271, Unassigned)
References
()
Details
(Whiteboard: [gfx-noted])
Attachments
(1 file)
6.97 KB,
patch
|
jgilbert
:
review+
|
Details | Diff | Splinter Review |
No description provided.
Attachment #8674715 -
Flags: review?(jgilbert)
Comment 3•9 years ago
|
||
Comment on attachment 8674715 [details] [diff] [review] validate params to invalidate{Sub}Framebuffer. Review of attachment 8674715 [details] [diff] [review]: ----------------------------------------------------------------- ::: dom/canvas/WebGLContextValidate.cpp @@ +378,5 @@ > * be one of depth/stencil/depth_stencil/color attachment. > */ > bool > WebGLContext::ValidateFramebufferAttachment(const WebGLFramebuffer* fb, GLenum attachment, > + const char* funcName, bool invalidateFB) `isInvalidateFunc` I think is clearer.
Attachment #8674715 -
Flags: review?(jgilbert) → review+
Updated•6 years ago
|
Priority: -- → P3
Updated•4 years ago
|
Status: NEW → RESOLVED
Closed: 4 years ago
Resolution: --- → FIXED
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Description
•