Closed Bug 1221616 Opened 8 years ago Closed 8 years ago
List instead of a bitmap for temporary D2D drawing
Right now we use a temporary bitmap that we create and keep around for all D2D DrawTargets in order to execute temporary drawing for non-operator over and other drawing purposes. We can do better by using CommandLists, this will bring down our memory footprint as well as hopefully reducing the overhead caused by having to clear and blend a larger than required temporary drawing target.
Attachment #8683166 - Flags: review?(jmuizelaar)
Attachment #8683166 - Flags: review?(jmuizelaar) → review+
8 years ago
Assignee: nobody → bas
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