After appending data to a SourceBuffer, `canplay` is never fired by the MediaElement even though there exists enough data to begin decoding frames. The `canplay` event is eventually fired when play is invoked. Example page showing the problem: http://jsfiddle.net/ayv7q5p4/
Status: UNCONFIRMED → RESOLVED
Last Resolved: 2 years ago
Resolution: --- → DUPLICATE
Duplicate of bug: 1194624
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