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WebGL 2 - Shader compilation causes crash

RESOLVED FIXED

Status

()

Core
Canvas: WebGL
--
major
RESOLVED FIXED
2 years ago
2 years ago

People

(Reporter: kamidphish, Assigned: jrmuizel)

Tracking

({regressionwindow-wanted})

42 Branch
x86_64
Mac OS X
regressionwindow-wanted
Points:
---

Firefox Tracking Flags

(Not tracked)

Details

(Reporter)

Description

2 years ago
From Unity:

I noticed that on recent versions of Firefox, the latest Unity builds crash when trying to use WebGL 2.0 on my mac. Firefox 40 works ok, but 42 crashes during shader compilation.

Here’s a simple repro case:

http://files.unity3d.com/jonas/WebGL2(5.4).zip

(This is an empty project built with the latest Unity 5.4 alpha).
(Reporter)

Comment 1

2 years ago
Jeff,

Is this related to updating ANGLE shader transpiler?
Assignee: nobody → jmuizelaar
Flags: needinfo?(jmuizelaar)
Keywords: regressionwindow-wanted
(Assignee)

Comment 2

2 years ago
This should be fixed by the ANGLE update in bug 1232902
Status: NEW → RESOLVED
Last Resolved: 2 years ago
Flags: needinfo?(jmuizelaar)
Resolution: --- → FIXED
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