Closed Bug 1232838 Opened 9 years ago Closed 9 years ago

WebGL 2 - Shader compilation causes crash

Categories

(Core :: Graphics: CanvasWebGL, defect)

42 Branch
x86_64
macOS
defect
Not set
major

Tracking

()

RESOLVED FIXED

People

(Reporter: u480271, Assigned: jrmuizel)

Details

(Keywords: regressionwindow-wanted)

From Unity: I noticed that on recent versions of Firefox, the latest Unity builds crash when trying to use WebGL 2.0 on my mac. Firefox 40 works ok, but 42 crashes during shader compilation. Here’s a simple repro case: http://files.unity3d.com/jonas/WebGL2(5.4).zip (This is an empty project built with the latest Unity 5.4 alpha).
Jeff, Is this related to updating ANGLE shader transpiler?
Assignee: nobody → jmuizelaar
Flags: needinfo?(jmuizelaar)
This should be fixed by the ANGLE update in bug 1232902
Status: NEW → RESOLVED
Closed: 9 years ago
Flags: needinfo?(jmuizelaar)
Resolution: --- → FIXED
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