WebGL 2 - Shader compilation causes crash

RESOLVED FIXED

Status

()

--
major
RESOLVED FIXED
3 years ago
3 years ago

People

(Reporter: kamidphish, Assigned: jrmuizel)

Tracking

({regressionwindow-wanted})

42 Branch
x86_64
macOS
regressionwindow-wanted
Points:
---

Firefox Tracking Flags

(Not tracked)

Details

From Unity:

I noticed that on recent versions of Firefox, the latest Unity builds crash when trying to use WebGL 2.0 on my mac. Firefox 40 works ok, but 42 crashes during shader compilation.

Here’s a simple repro case:

http://files.unity3d.com/jonas/WebGL2(5.4).zip

(This is an empty project built with the latest Unity 5.4 alpha).
Jeff,

Is this related to updating ANGLE shader transpiler?
Assignee: nobody → jmuizelaar
Flags: needinfo?(jmuizelaar)
Keywords: regressionwindow-wanted
(Assignee)

Comment 2

3 years ago
This should be fixed by the ANGLE update in bug 1232902
Status: NEW → RESOLVED
Last Resolved: 3 years ago
Flags: needinfo?(jmuizelaar)
Resolution: --- → FIXED
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