Closed Bug 1248731 Opened 4 years ago Closed 4 years ago
Web Audio - oscillator playback inconsistent at small time intervals
karl, is this a dup of bug 1228207?
Status: UNCONFIRMED → NEW
Ever confirmed: true
While not a exact dupe, there is probably not much point keeping this bug open separately. With specified rendering blocks 3 ms in size, the minimum we could hope for in maximum scheduling delay would be 3 ms, whatever we do. That is going to noticeable on a 10 ms sample. What might work best here is using an offline context to pre-render to a 10ms AudioBuffer. With AudioBufferSourceNode, the whole sample is always played. Scheduling delays the whole sample, instead of just the start time. Bug 1228207 covers coming up with a better solution that doesn't require pre-rendering of samples or envelopes.
Status: NEW → RESOLVED
Closed: 4 years ago
Resolution: --- → DUPLICATE
Duplicate of bug: 1228207
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