Open
Bug 1251786
Opened 8 years ago
Updated 2 years ago
Firefox stops rendering correctly, instead renders white header and black page
Categories
(Core :: Graphics, defect, P3)
Tracking
()
NEW
People
(Reporter: bryce, Unassigned)
Details
(Whiteboard: [gfx-noted])
Attachments
(2 files)
Firefox intermittently stops rending pages correctly, and instead displays a white header and black area instead of the page being viewed (see attached screenshot). I am unable to find steps to reproduce, but I would say the issue happens around once every couple of hours of use. Points of interest: - Once this occurs it affects all open tabs and windows as far as I can tell. Switching tabs or windows will result in the same issue. It is not isolated to the specific tab in which is first occurs. - Opening a new window with control + n fixes the problem across all windows and tabs, which is my current work around for when this happens. - This is occurring on a bootcamped Windows 10.
Reporter | ||
Comment 1•8 years ago
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Attaching about support from affected browser.
Reporter | ||
Comment 2•8 years ago
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Further note I forgot to include in the initial report: I've tried running with hardware acceleration disabled under Options -> Advanced and this did not seem to have any impact: the issue was still occurring.
Comment 3•8 years ago
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I see the following in about:support which suggests something is going wrong: (#0) Assert: Out of sync D3D11 devices in BeginFrame (#100) Assert: [D2D1.1] 3CreateBitmap failure Size(64,64) Code: 0x8899000c format 0 (#101) Assert: Failed to create bitmap to make DrawTarget copy. Size: Size(2316,1184) Code: 0x8899000c (#102) Assert: Failed to create bitmap to make DrawTarget copy. Size: Size(2316,1184) Code: 0x8899000c (#103) Assert: [D2D1.1] 4CreateBitmap failure Size(66,28) Code: 0x8899000c format 0 (#104) Assert: [D2D1.1] 4CreateBitmap failure Size(48,48) Code: 0x8899000c format 1 (In reply to Bryce Van Dyk (:SingingTree) from comment #2) > Further note I forgot to include in the initial report: I've tried running > with hardware acceleration disabled under Options -> Advanced and this did > not seem to have any impact: the issue was still occurring. This is pretty surprising, are you certain of it?
Flags: needinfo?(bvandyk)
Reporter | ||
Comment 4•8 years ago
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(In reply to Jeff Muizelaar [:jrmuizel] from comment #3) > I see the following in about:support which suggests something is going wrong: > > (#0) Assert: Out of sync D3D11 devices in BeginFrame > (#100) Assert: [D2D1.1] 3CreateBitmap failure Size(64,64) Code: 0x8899000c > format 0 > (#101) Assert: Failed to create bitmap to make DrawTarget copy. Size: > Size(2316,1184) Code: 0x8899000c > (#102) Assert: Failed to create bitmap to make DrawTarget copy. Size: > Size(2316,1184) Code: 0x8899000c > (#103) Assert: [D2D1.1] 4CreateBitmap failure Size(66,28) Code: 0x8899000c > format 0 > (#104) Assert: [D2D1.1] 4CreateBitmap failure Size(48,48) Code: 0x8899000c > format 1 > > > (In reply to Bryce Van Dyk (:SingingTree) from comment #2) > > Further note I forgot to include in the initial report: I've tried running > > with hardware acceleration disabled under Options -> Advanced and this did > > not seem to have any impact: the issue was still occurring. > > This is pretty surprising, are you certain of it? Does a restart need to take place for the setting to take effect? I'm fairly certain I've seen this while said box has been unchecked, but also that a restart did not take place between unchecking the box and the fault. Will disable again and see if I have the issue to confirm.
Flags: needinfo?(bvandyk)
Comment 5•8 years ago
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(In reply to Bryce Van Dyk (:SingingTree) from comment #4) > Does a restart need to take place for the setting to take effect? I'm fairly > certain I've seen this while said box has been unchecked, but also that a > restart did not take place between unchecking the box and the fault. Will > disable again and see if I have the issue to confirm. Yes. Restarting is required for the setting to take effect.
Reporter | ||
Comment 6•8 years ago
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(In reply to Jeff Muizelaar [:jrmuizel] from comment #5) > (In reply to Bryce Van Dyk (:SingingTree) from comment #4) > > > Does a restart need to take place for the setting to take effect? I'm fairly > > certain I've seen this while said box has been unchecked, but also that a > > restart did not take place between unchecking the box and the fault. Will > > disable again and see if I have the issue to confirm. > > Yes. Restarting is required for the setting to take effect. Scratch the above then. I am currently running with acceleration disabled, will update this should the fault occur (though it seems likely that it is indeed a hardware related problem).
Updated•8 years ago
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Whiteboard: [gfx-noted]
Updated•7 years ago
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Priority: -- → P3
Updated•2 years ago
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Severity: normal → S3
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Description
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