Setting layers.d3d11.force-warp to true on Windows 10 gives all kinds of rendering artifacts.
Hi, I ran mozregression to try and find a window for this issue, but since the last know good build is from 2014-12-15, the taskclusters for inbound no longer exist. Last good revision: f14dcd1c8c0b (2014-12-15) First bad revision: b836016d82b5 (2014-12-16) Pushlog: https://hg.mozilla.org/mozilla-central/pushloghtml?fromchange=f14dcd1c8c0b&tochange=b836016d82b5 Out of this pushlog the only thing that stands out to me is Bug 1088414. Thanks, Cipri
(In reply to Jeff Muizelaar [:jrmuizel] from comment #0) > Setting layers.d3d11.force-warp to true on Windows 10 gives all kinds of > rendering artifacts. Are you remembering to also disable Direct2D? WARP with D2D isn't really a tested config.
Setting gfx.direct2d.disabled to true does seem to make the issue go away.