Closed Bug 1264858 Opened 5 years ago Closed 5 years ago
Azure hardware acceleration fails on certain hardware
User Agent: Mozilla/5.0 (X11; Ubuntu; Linux x86_64; rv:45.0) Gecko/20100101 Firefox/45.0 Build ID: 20160325004906 Steps to reproduce: Using Firefox on Android try the following demo: http://www.mazeware.com/test.html On certain devices the <canvas> element will not update with Azure hardware acceleration enabled. More details here: https://support.mozilla.org/en-US/questions/1109701 Actual results: On a Samsung SM-T231 (7" Android 4.4.2 tablet) the canvas freezes and will not update. Refreshing the browser does not help. Another device with different hardware, but same Android and Firefox works correctly. The demo works with gfx.canvas.azure.accelerated = false. Expected results: My html5 games must work with default Firefox settings. I cannot expect users to tinker inside about:config.
OS: Unspecified → Android
Hardware: Unspecified → ARM
Status: UNCONFIRMED → RESOLVED
Closed: 5 years ago
Resolution: --- → DUPLICATE
Duplicate of bug: 1248183
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