Closed
Bug 1274254
Opened 8 years ago
Closed 5 years ago
WebGL 2.0: Built-in variable gl_VertexID is undeclared
Categories
(Core :: Graphics: CanvasWebGL, defect, P3)
Tracking
()
RESOLVED
FIXED
People
(Reporter: good.ol.dv, Unassigned)
Details
(Whiteboard: [gfx-noted])
User Agent: Mozilla/5.0 (Windows NT 6.1; Win64; x64; rv:49.0) Gecko/20100101 Firefox/49.0 Build ID: 20160518030234 Steps to reproduce: On current Firefox Nightly Build 49.0a1 (2016-05-18) and previous versions: Created a vertex shader which attempts to access the gl_VertexID variable. (This variable is part of the OpenGLES 3.0 spec which WebGL 2.0 is based upon: https://www.khronos.org/files/opengles3-quick-reference-card.pdf on Page #5) Actual results: The vertex shader failed to compile with the following error: 'gl_VertexID' : undeclared identifier Expected results: The vertex shader should have compiled.
Reporter | ||
Updated•8 years ago
|
OS: Unspecified → Windows 7
Hardware: Unspecified → x86_64
Reporter | ||
Updated•8 years ago
|
Product: Firefox → Core
Reporter | ||
Updated•8 years ago
|
Component: Untriaged → Canvas: WebGL
This isn't implemented in the version of ANGLE we have in-tree at the moment. Will probably be fixed on next ANGLE update.
Keywords: feature
Whiteboard: [gfx-noted]
Reporter | ||
Comment 2•8 years ago
|
||
(In reply to Edwin Flores [:eflores] [:edwin] from comment #1) > This isn't implemented in the version of ANGLE we have in-tree at the > moment. Will probably be fixed on next ANGLE update. Any idea on when the next ANGLE update will be?
Updated•7 years ago
|
Priority: -- → P3
Comment 4•5 years ago
|
||
Jeff, can we close this bug now?
Flags: needinfo?(jgilbert)
Keywords: feature
Comment 5•5 years ago
|
||
Yes, thanks!
Status: UNCONFIRMED → RESOLVED
Closed: 5 years ago
Flags: needinfo?(jgilbert)
Resolution: --- → FIXED
You need to log in
before you can comment on or make changes to this bug.
Description
•