Closed Bug 1276359 Opened 3 years ago Closed 3 years ago

Compiling D3D11 Shaders Fails

Categories

(Core :: Graphics: Layers, defect, major)

Unspecified
Windows
defect
Not set
major

Tracking

()

RESOLVED FIXED
mozilla49
Tracking Status
firefox49 --- fixed

People

(Reporter: kip, Assigned: kip)

References

Details

(Whiteboard: gfx-noted)

Attachments

(1 file)

Running the /gfx/layers/d3d11/genshaders.sh script fails with an error:

compilation failed; no code produced
c:\dev\mozilla-central\gfx\layers\d3d11\CompositorD3D11.hlsl(324,32-41): error X3004: undeclared identifier 'PS_MASK_2D'

I encountered this while updating shaders as part of Bug 1250244 (Implement WebVR 1.0 API).
Attachment #8757484 - Flags: review?(jgilbert)
Comment on attachment 8757484 [details]
MozReview Request: Bug 1276359 - Fix D3D11 Shader Compile Failure

This needs to be :bas.
Attachment #8757484 - Flags: review?(jgilbert) → review?(bas)
MozReview didn't let me change the reviewer, so I just changed it here.
Component: Graphics → Graphics: Layers
Whiteboard: gfx-noted
Comment on attachment 8757484 [details]
MozReview Request: Bug 1276359 - Fix D3D11 Shader Compile Failure

https://reviewboard.mozilla.org/r/55914/#review52720
Attachment #8757484 - Flags: review?(bas) → review+
https://hg.mozilla.org/mozilla-central/rev/bf99ab13bbbf
Status: NEW → RESOLVED
Closed: 3 years ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla49
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