SourceBuffer has chunks internally; these are just the buffers that incoming data is written into. Decoder has a notion of "chunks" as well, for telemetry purposes: these are how many pieces the image data it's decoding were delivered in, which in modern times corresponds to how many times SourceBufferIterator::AdvanceOrScheduleResume() as called. To make things even more confusing, post bug 1285867 we are now tracking that kind of chunk on SourceBufferIterator! Let's rename one of these two things, because they're not quite the same, but they *are* similar enough to be confusing.
10 months ago
Priority: -- → P3
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