Open
Bug 1288317
Opened 8 years ago
Updated 2 years ago
Intel(R) Q45/Q43 Express Chipset blacklisted
Categories
(Core :: Graphics, defect, P3)
Tracking
()
UNCONFIRMED
Tracking | Status | |
---|---|---|
platform-rel | --- | - |
People
(Reporter: henry.fai.hang.chan, Unassigned)
References
(Blocks 1 open bug)
Details
(Whiteboard: [gfx-noted][platform-rel-Intel])
User Agent: Mozilla/5.0 (Windows NT 6.1; WOW64; rv:45.0) Gecko/20100101 Firefox/45.0 Build ID: 20160601155443 Steps to reproduce: Currently, the Intel(R) Q45/Q43 Express Chipset is blacklisted. Force enabling Direct2D is fine, but minor artifacts in browser chrome are observed. Hardware accelerated is enabled on Chrome.
Reporter | ||
Comment 1•8 years ago
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Chrome's chrome://gpu gives the following information: Graphics Feature Status ================================ Canvas: Hardware accelerated Flash: Hardware accelerated Flash Stage3D: Hardware accelerated Flash Stage3D Baseline profile: Hardware accelerated Compositing: Hardware accelerated Multiple Raster Threads: Disabled Native GpuMemoryBuffers: Software only. Hardware acceleration disabled Rasterization: Software only. Hardware acceleration disabled Video Decode: Hardware accelerated Video Encode: Hardware accelerated WebGL: Hardware accelerated Driver Bug Workarounds ================================ clear_uniforms_before_first_program_use disable_d3d11 disable_direct_composition disable_discard_framebuffer exit_on_context_lost force_cube_complete msaa_is_slow scalarize_vec_and_mat_constructor_args texsubimage_faster_than_teximage Problems Detected ================================ - Some drivers are unable to reset the D3D device in the GPU process sandbox Applied Workarounds: exit_on_context_lost - TexSubImage is faster for full uploads on ANGLE Applied Workarounds: texsubimage_faster_than_teximage - Clear uniforms before first program use on all platforms: 124764, 349137 Applied Workarounds: clear_uniforms_before_first_program_use - Always rewrite vec/mat constructors to be consistent: 398694 Applied Workarounds: scalarize_vec_and_mat_constructor_args - Old Intel drivers cannot reliably support D3D11: 363721 Applied Workarounds: disable_d3d11 - ANGLE crash on glReadPixels from incomplete cube map texture: 518889 Applied Workarounds: force_cube_complete - On Intel GPUs MSAA performance is not acceptable for GPU rasterization: 527565 Applied Workarounds: msaa_is_slow - Framebuffer discarding can hurt performance on non-tilers: 570897 Applied Workarounds: disable_discard_framebuffer - Direct composition flashes black initially on Win <10: 588588 Applied Workarounds: disable_direct_composition - Accelerated rasterization has been disabled, either via about:flags or command line. Disabled Features: rasterization - Raster is using a single thread. Disabled Features: multiple_raster_threads - Native GpuMemoryBuffers have been disabled, either via about:flags or command line. Disabled Features: native_gpu_memory_buffers Version Information ================================ Data exported 2016/7/21 1:34:14 Chrome version Chrome/51.0.2704.106 Operating system Windows NT 6.1 SP1 Software rendering list version 10.18 Driver bug list version 8.66 ANGLE commit id 1a1b30c37e13 2D graphics backend Skia Command Line Args Files (x86)\Google\Chrome\Application\chrome.exe" --flag-switches-begin --flag-switches-end Driver Information Initialization time 4739 In-process GPU false Sandboxed false GPU0 VENDOR = 0x8086, DEVICE= 0x2e12 Optimus false AMD switchable false Desktop compositing Aero Glass Driver vendor Intel Corporation Driver version 8.15.10.2869 Driver date 10-4-2012 Pixel shader version 3.0 Vertex shader version 3.0 Max. MSAA samples 1 Machine model name Machine model version GL_VENDOR Google Inc. GL_RENDERER ANGLE (Intel(R) Q45/Q43 Express Chipset Direct3D9Ex vs_3_0 ps_3_0) GL_VERSION OpenGL ES 2.0 (ANGLE 2.1.0.1a1b30c37e13) GL_EXTENSIONS GL_OES_element_index_uint GL_OES_packed_depth_stencil GL_OES_get_program_binary GL_OES_rgb8_rgba8 GL_EXT_texture_format_BGRA8888 GL_EXT_read_format_bgra GL_EXT_color_buffer_half_float GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_float GL_EXT_texture_compression_dxt1 GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_depth_texture GL_OES_depth32 GL_EXT_texture_storage GL_OES_texture_npot GL_EXT_texture_filter_anisotropic GL_EXT_occlusion_query_boolean GL_NV_fence GL_EXT_robustness GL_EXT_blend_minmax GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_instanced_arrays GL_ANGLE_pack_reverse_row_order GL_OES_standard_derivatives GL_EXT_shader_texture_lod GL_EXT_frag_depth GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_EXT_debug_marker GL_OES_EGL_image GL_EXT_unpack_subimage GL_NV_pack_subimage GL_OES_vertex_array_object GL_KHR_debug Disabled Extensions Window system binding vendor Google Inc. (adapter LUID: 00000000006fa5a6) Window system binding version 1.4 (ANGLE 2.1.0.1a1b30c37e13) Window system binding extensions EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_EXT_device_query EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_ANGLE_flexible_surface_compatibility Direct rendering Yes Reset notification strategy 0x8252 GPU process crash count 0 Compositor Information Tile Update Mode One-copy Partial Raster Enabled GpuMemoryBuffers Status ATC Software only ATCIA Software only DXT1 Software only DXT5 Software only ETC1 Software only R_8 Software only RGBA_4444 Software only RGBX_8888 Software only RGBA_8888 Software only BGRX_8888 Software only BGRA_8888 Software only YUV_420 Software only YUV_420_BIPLANAR Software only UYVY_422 Software only Diagnostics 0 b3DAccelerationEnabled true b3DAccelerationExists true bAGPEnabled true bAGPExistenceValid true bAGPExists true bCanRenderWindow true bDDAccelerationEnabled true bDriverBeta false bDriverDebug false bDriverSigned false bDriverSignedValid false bNoHardware false dwBpp 32 dwDDIVersion 10 dwHeight 1024 dwRefreshRate 60 dwWHQLLevel 0 dwWidth 1280 iAdapter 0 lDriverSize 6549504 lMiniVddSize 0 szAGPStatusEnglish Enabled szAGPStatusLocalized 已啟用 szChipType Intel(R) 4 Series Express Chipset Family szD3DStatusEnglish Enabled szD3DStatusLocalized 已啟用 szDACType Internal szDDIVersionEnglish 10 szDDIVersionLocalized 10 szDDStatusEnglish Enabled szDDStatusLocalized 已啟用 szDXVAHDEnglish Supported szDXVAModes ModeMPEG2_A ModeMPEG2_C ModeWMV9_B ModeWMV9_C ModeVC1_B ModeVC1_C szDescription Intel(R) Q45/Q43 Express Chipset szDeviceId 0x2E12 szDeviceIdentifier {D7B78E66-6D52-11CF-2F7F-4D10A3C2C535} szDeviceName \\.\DISPLAY13 szDisplayMemoryEnglish 1334 MB szDisplayMemoryLocalized 1334 MB szDisplayModeEnglish 1280 x 1024 (32 bit) (60Hz) szDisplayModeLocalized 1280 x 1024 (32 bit) (60Hz) szDriverAssemblyVersion 8.15.10.2869 szDriverAttributes Final Retail szDriverDateEnglish 11/14/2012 16:57:06 szDriverDateLocalized 14.11.2012 16:57:06 szDriverLanguageEnglish English szDriverLanguageLocalized 英文 szDriverModelEnglish WDDM 1.1 szDriverModelLocalized WDDM 1.1 szDriverName igdumd64.dll,igd10umd64.dll,igdumdx32,igd10umd32 szDriverNodeStrongName oem17.inf:IntelGfx.NTamd64.6.0:iEGL0:8.15.10.2869:pci\ven_8086&dev_2e12 szDriverSignDate szDriverVersion 8.15.0010.2869 szKeyDeviceID Enum\PCI\VEN_8086&DEV_2E12&SUBSYS_304717AA&REV_03 szKeyDeviceKey \Registry\Machine\System\CurrentControlSet\Control\Video\{FF365901-EDE5-4F41-93BD-DCE34F9E077E}\0000 szManufacturer Intel Corporation szMiniVdd 不適用 szMiniVddDateEnglish n/a szMiniVddDateLocalized 不適用 szMonitorMaxRes szMonitorName 一般非 PnP 監視器 szNotesEnglish No problems found. szNotesLocalized 未發現任何問題。 szOverlayEnglish Supported szRankOfInstalledDriver 00E62001 szRegHelpText szRevision szRevisionId 0x0003 szSubSysId 0x304717AA szTestResultD3D7English Not run szTestResultD3D7Localized 未執行 szTestResultD3D8English Not run szTestResultD3D8Localized 未執行 szTestResultD3D9English Not run szTestResultD3D9Localized 未執行 szTestResultDDEnglish Not run szTestResultDDLocalized 未執行 szVdd 不適用 szVendorId 0x8086 Log Messages GpuProcessHostUIShim: The GPU process exited normally. Everything is okay.
Reporter | ||
Comment 2•8 years ago
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The information from Windows Control Panel Monitor Box shows the Adapter Name to be "IntelGMA4500".
I am seeing the same artifacts as 1128641 and 1060820 (Attachment#8481808 [details]).
WebGL works completely fine too.
Comment 3•8 years ago
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Can you run a nightly build and post your about:support information from that? That should tell us what blacklisting rules you're hitting.
Updated•8 years ago
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Whiteboard: [gfx-noted]
Reporter | ||
Comment 4•8 years ago
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Silly me. I thought I included the Fx support info too. Right now with D2D force-enabled: 名稱: Firefox 版本: 45.2.0 Build ID: 20160601155443 更新頻道: esr 使用者代理字串(User Agent): Mozilla/5.0 (Windows NT 6.1; WOW64; rv:45.0) Gecko/20100101 Firefox/45.0 多程序視窗: 0/1(預設值: false) 安全模式: false 圖形 -- 已啟用 Direct2D: true 已啟用 DirectWrite: true (6.2.9200.17568) 已啟用第二 GPU: false 支援 H264 硬體解碼: Yes 異步 Pan/Zoom: 無 裝置 ID (Device ID): 0x2e12 銷售商 ID (Vendor ID): 0x8086 驅動程式日期: 10-4-2012 驅動程式版本: 8.15.10.2869 顯示卡名稱: Intel(R) Q45/Q43 Express Chipset 顯示卡記憶體大小: Unknown 顯示卡驅動程式: igdumd64 igd10umd64 igdumdx32 igd10umd32 GPU 加速視窗: 1/1 Direct3D 11 (OMTC) Subsys ID: 304717aa WebGL Renderer: Google Inc. -- ANGLE (Intel(R) Q45/Q43 Express Chipset Direct3D9Ex vs_3_0 ps_3_0) windowLayerManagerRemote: true AzureCanvasBackend: direct2d 1.1 AzureContentBackend: direct2d 1.1 AzureFallbackCanvasBackend: cairo AzureSkiaAccelerated: 0
Reporter | ||
Comment 5•8 years ago
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Device Definition here: http://hg.mozilla.org/mozilla-central/file/tip/widget/GfxDriverInfo.cpp#l152 (0x2e12) And device block here: http://hg.mozilla.org/mozilla-central/file/tip/widget/windows/GfxInfo.cpp#l985 Indeed I am seeing the rendering corruption at bug 1180379, but there are a few behaviors specific to this glitch I would like to point out: - Parts of the background (underlying items) of *CSS animated items* of browser chrome is being painted on top. (end result is similar to 1128641 and 1060820) - The white patches (introduced since 1153609) over the location bar start clearing up at 6 characters (m) and completely clear up at 11 characters. - The white patches over the location bar disappear immediately after focus is lost and do not reappear when focus is given and all text is highlighted. - Rendering glitches only happen in browser chrome and about:newtab, but not about:addons or content. This makes me suspect it is an invalidation issue somewhere in the code. The same problem does not occur in Google Chrome nor does it appear in content. I am also using the latest driver from Intel.
Updated•8 years ago
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platform-rel: --- → ?
Whiteboard: [gfx-noted] → [gfx-noted][platform-rel-Intel]
Updated•8 years ago
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platform-rel: ? → -
Updated•7 years ago
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Priority: -- → P3
Updated•2 years ago
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Severity: normal → S3
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Description
•