Open Bug 1290539 Opened 8 years ago Updated 2 years ago

Figure out how to ship swiftshader binaries out of band

Categories

(Core :: Graphics: CanvasWebGL, defect, P3)

defect

Tracking

()

People

(Reporter: BenWa, Unassigned)

References

Details

(Whiteboard: [gfx-noted])

We already ship media DLLs out of band. We should see what they do and if it would be appropriate to ship swiftshader.

swiftshader right now is over a MB zipped so it's not something we'd want to ship to all of our users.
Whiteboard: [gfx-noted]
Here's how its done for GMP:
https://dxr.mozilla.org/mozilla-central/rev/ffac2798999c5b84f1b4605a1280994bb665a406/toolkit/modules/GMPInstallManager.jsm

IIRC:
They use an add-on to distribute and update the binary and they extract the binary to disk.
Severity: normal → S3
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