Open
Bug 1290539
Opened 8 years ago
Updated 2 years ago
Figure out how to ship swiftshader binaries out of band
Categories
(Core :: Graphics: CanvasWebGL, defect, P3)
Core
Graphics: CanvasWebGL
Tracking
()
NEW
People
(Reporter: BenWa, Unassigned)
References
Details
(Whiteboard: [gfx-noted])
We already ship media DLLs out of band. We should see what they do and if it would be appropriate to ship swiftshader. swiftshader right now is over a MB zipped so it's not something we'd want to ship to all of our users.
Updated•8 years ago
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Whiteboard: [gfx-noted]
Reporter | ||
Comment 1•8 years ago
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Here's how its done for GMP: https://dxr.mozilla.org/mozilla-central/rev/ffac2798999c5b84f1b4605a1280994bb665a406/toolkit/modules/GMPInstallManager.jsm IIRC: They use an add-on to distribute and update the binary and they extract the binary to disk.
Updated•7 years ago
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Priority: -- → P3
Updated•2 years ago
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Severity: normal → S3
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Description
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