Closed Bug 1317774 Opened 3 years ago Closed 3 years ago
Migrate quantum render work from github to graphics integration branch
Thus far we've been getting the gecko+webrender integration work stood up in github, in jrmuizel's Gecko-WebRenderer branch. However we are now migrating that code to the project branch at https://hg.mozilla.org/projects/graphics. As the stuff on github has undergone a lot of churn, it doesn't make sense to reland each commit from there onto the graphics branch. Instead I will squash and re-split that work into a few logical changesets. I'm filing this bug so I have a bug number to go with those changesets.
Try push with the cleaned up patches: . This is rebased on current m-c, which doesn't yet include the fix for bug 1316931. These patches do, however, remove the workaround for bug 1316931 which means if used as-is with webrender enabled, you'll get a startup crash on Windows. Non-WR builds should be fine though.  https://treeherder.mozilla.org/#/jobs?repo=try&revision=d5f25a311a984dcfdb1867a661b203b58751f1e1
Depends on: 1316931
remote: https://hg.mozilla.org/projects/graphics/rev/26cfbb43bbd149913d862b1facf881dab0a16536 remote: https://hg.mozilla.org/projects/graphics/rev/79ae158b056ed35430e379bd7aced34fad205fed remote: https://hg.mozilla.org/projects/graphics/rev/b4e83ae3d878b1552bbc142d848151db100ceba6 remote: https://hg.mozilla.org/projects/graphics/rev/50dd0b8e139f152b7c3a7d68b70f139319035fd8
Status: NEW → RESOLVED
Closed: 3 years ago
Resolution: --- → FIXED
3 years ago
Target Milestone: --- → mozilla54
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