when using oculus touch with dom.vr.openvr.enabled = true dom.vr.oculus.enabled = true The touch controllers show up, but they are not in the correct positions in space. It looks offset from where it should be. Testing with: https://webvr.info/samples/XX-vr-controllers.html
(In reply to Casey Yee from comment #0) > when using oculus touch with > > dom.vr.openvr.enabled = true > dom.vr.oculus.enabled = true > > The touch controllers show up, but they are not in the correct positions in > space. It looks offset from where it should be. > > Testing with: > https://webvr.info/samples/XX-vr-controllers.html In this setting, I will see the two controllers at the origin, it works with button events but pose doesn't be updated. I know it is a little bit strange. I think we should try to make dom.vr.oculus.enabled = false when we are running at OpenVR. I will discuss it later with Kip.
With the current build this no longer appears to be an issue. Could you please confirm, Casey?
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