[Mortar] save canvas' |ImageData| in mortar's |ImageData|

RESOLVED WORKSFORME

Status

()

P4
normal
RESOLVED WORKSFORME
2 years ago
11 months ago

People

(Reporter: ywu, Assigned: ywu)

Tracking

(Blocks: 1 bug)

Firefox Tracking Flags

(Not tracked)

Details

(Assignee)

Description

2 years ago
dom ImageData should be saved in the class of ImageData in our js-plugin to avoid recomputing when painting.
(Assignee)

Comment 1

2 years ago
In our motar, different objects of |Graphics2DPaintOperation| might have same motar's |ImageData|. However, we compute canvas' |ImageData| every time when we call |Graphics2DPaintOperation.execute|.  We just should find a way to save canvas' |ImageData| in our motar's |ImageData| to avoid recomputing.
Summary: [jsplugins] refactor motar's ImageData → [jsplugins] save canvas' |ImageData| in motar's |ImageData|
(Assignee)

Comment 2

2 years ago
typo: motar -> mortar
Summary: [jsplugins] save canvas' |ImageData| in motar's |ImageData| → [jsplugins] save canvas' |ImageData| in mortar's |ImageData|
(Assignee)

Updated

2 years ago
Depends on: 1328543

Updated

a year ago
Priority: -- → P4
Summary: [jsplugins] save canvas' |ImageData| in mortar's |ImageData| → [Mortar] save canvas' |ImageData| in mortar's |ImageData|
(Assignee)

Comment 3

11 months ago
has no plan for this.
close it now.
Status: NEW → RESOLVED
Last Resolved: 11 months ago
Resolution: --- → WORKSFORME
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