User Agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:52.0) Gecko/20100101 Firefox/52.0 Build ID: 20170130065342 Steps to reproduce: Open www.google.com, hit F12, active Shader Editor tab, hit Reload button Actual results: Page refreshed, and inside Shader Editor tab, just show Waiting for a WebGL context to be created ... After almost 10 minutes, nothing happens. Expected results: The Shader Editor must show correct content. p.s: Testcase is www.google.com
Does google.com typically use WebGL...? What if you try something like https://get.webgl.org/? Does it work for you?
(In reply to J. Ryan Stinnett [:jryans] (use ni?) from comment #1) > Does google.com typically use WebGL...? > > What if you try something like https://get.webgl.org/? Does it work for you? Hello, I don't think so, but I think Shader Editor should show better message, something like "This page doesn't use WebGL". In "https://get.webgl.org/" Shader Editor works great!
Is this one fixed? I can not see this bug in my bug list
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