Shader Editor just show Waiting for a WebGL context to be created ...

UNCONFIRMED
Unassigned

Status

()

Firefox
Developer Tools: WebGL Shader Editor
UNCONFIRMED
a year ago
8 months ago

People

(Reporter: Mehdi, Unassigned)

Tracking

52 Branch
Points:
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Firefox Tracking Flags

(Not tracked)

Details

(Reporter)

Description

a year ago
User Agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:52.0) Gecko/20100101 Firefox/52.0
Build ID: 20170130065342

Steps to reproduce:

Open www.google.com, hit F12, active Shader Editor tab, hit Reload button


Actual results:

Page refreshed, and inside Shader Editor tab, just show Waiting for a WebGL context to be created ...

After almost 10 minutes, nothing happens.


Expected results:

The Shader Editor must show correct content.

p.s: Testcase is www.google.com

Updated

a year ago
Component: Untriaged → Developer Tools: WebGL Shader Editor
Does google.com typically use WebGL...?

What if you try something like https://get.webgl.org/?  Does it work for you?
Flags: needinfo?(dehghani.m.c)
(Reporter)

Comment 2

a year ago
(In reply to J. Ryan Stinnett [:jryans] (use ni?) from comment #1)
> Does google.com typically use WebGL...?
> 
> What if you try something like https://get.webgl.org/?  Does it work for you?

Hello,

I don't think so, but I think Shader Editor should show better message, something like "This page doesn't use WebGL".

In "https://get.webgl.org/" Shader Editor works great!
Flags: needinfo?(dehghani.m.c)
(Reporter)

Comment 3

8 months ago
Is this one fixed? I can not see this bug in my bug list
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