Closed
Bug 1336081
Opened 8 years ago
Closed 6 years ago
Shader Editor just show Waiting for a WebGL context to be created ...
Categories
(DevTools Graveyard :: WebGL Shader Editor, defect)
Tracking
(Not tracked)
RESOLVED
INVALID
People
(Reporter: dehghani.m.c, Unassigned)
Details
User Agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:52.0) Gecko/20100101 Firefox/52.0
Build ID: 20170130065342
Steps to reproduce:
Open www.google.com, hit F12, active Shader Editor tab, hit Reload button
Actual results:
Page refreshed, and inside Shader Editor tab, just show Waiting for a WebGL context to be created ...
After almost 10 minutes, nothing happens.
Expected results:
The Shader Editor must show correct content.
p.s: Testcase is www.google.com
Does google.com typically use WebGL...?
What if you try something like https://get.webgl.org/? Does it work for you?
Flags: needinfo?(dehghani.m.c)
(In reply to J. Ryan Stinnett [:jryans] (use ni?) from comment #1)
> Does google.com typically use WebGL...?
>
> What if you try something like https://get.webgl.org/? Does it work for you?
Hello,
I don't think so, but I think Shader Editor should show better message, something like "This page doesn't use WebGL".
In "https://get.webgl.org/" Shader Editor works great!
Flags: needinfo?(dehghani.m.c)
Updated•6 years ago
|
Product: Firefox → DevTools
Comment 4•6 years ago
|
||
The code behind DevTools:WebGL Shader Editor has gone away. Closing this bug as INVALID
Status: UNCONFIRMED → RESOLVED
Closed: 6 years ago
Resolution: --- → INVALID
Updated•6 years ago
|
Product: DevTools → DevTools Graveyard
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Description
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