Closed Bug 1340359 Opened 3 years ago Closed 3 years ago
Mutex for syncing DXVA video textures
59 bytes, text/x-review-board-request
In my testing this seems to perform much better than syncing with a map. Potentially going forward we could possibly sync multiple at once as we do with our SyncObject, but we'd need a syncobject for the decoder device, at the moment that doesn't really seem like it will be worthwhile.
Comment on attachment 8838354 [details] Bug 1340359: Use IDXGIKeyedMutex for syncing DXVA D3D11 video textures. https://reviewboard.mozilla.org/r/113284/#review114762
Attachment #8838354 - Flags: review?(matt.woodrow) → review+
Pushed by email@example.com: https://hg.mozilla.org/integration/mozilla-inbound/rev/65e9f2c570e1 Use IDXGIKeyedMutex for syncing DXVA D3D11 video textures. r=mattwoodrow
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