Closed
Bug 1340953
Opened 7 years ago
Closed 6 years ago
Reduce memory usage of WebRenderPaintedLayer
Categories
(Core :: Graphics: WebRender, defect, P3)
Core
Graphics: WebRender
Tracking
()
RESOLVED
WORKSFORME
Tracking | Status | |
---|---|---|
firefox56 | --- | unaffected |
firefox57 | --- | unaffected |
People
(Reporter: sotaro, Unassigned)
References
Details
(Whiteboard: [gfx-noted])
Bug 1340950 is going to increase memory usage of WebRenderPaintedLayer for now. It should be reduce.
Updated•7 years ago
|
Whiteboard: [gfx-noted]
Updated•7 years ago
|
Priority: -- → P3
Reporter | ||
Comment 1•7 years ago
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(In reply to Sotaro Ikeda [:sotaro] from comment #0) > Bug 1340950 is going to increase memory usage of WebRenderPaintedLayer for > now. It should be reduce. WebRenderPaintedLayer consumes a lot of memory, but comment 0 is not valid any more. The code was changed a lot.
Comment 2•7 years ago
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After https://github.com/servo/webrender/pull/1490 we should aggressively reuse image keys. This should greatly help with the memory consumption because currently, discarded images stay in the texture cache until they expire which can take up to 600 frames.
Updated•7 years ago
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Blocks: stage-wr-year
Updated•7 years ago
|
status-firefox56:
--- → unaffected
status-firefox57:
--- → unaffected
Comment 3•6 years ago
|
||
WebRenderPaintedLayer doesn't exist any more.
Status: NEW → RESOLVED
Closed: 6 years ago
Resolution: --- → WORKSFORME
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Description
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