Closed
Bug 1353137
Opened 7 years ago
Closed 23 days ago
Scrolling on arewefastyet.com spends a lot of time under TextureClientPool::AllocateTextureClient()
Categories
(Core :: Graphics: Layers, enhancement, P3)
Tracking
()
RESOLVED
WORKSFORME
People
(Reporter: jorendorff, Unassigned)
References
Details
(Whiteboard: gfx-noted)
To reproduce: - go to http://arewefastyet.com/#machine=29&view=breakdown&suite=misc - scroll up and down I saw checkerboarding. The page contains about 40 graphs, each made up of two canvases, superimposed. jorendorff's profile: https://perfht.ml/2oC0T3d mstange's profile: https://perfht.ml/2nAMNy7 <mstange> jorendorff: can you please file a bug on that? Looks like we have too many layers
Comment 1•7 years ago
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I could see the checkerboarding on OSX only. From the profiler, I saw lots of time spending on texture updating. I think this was related to bug 1265824.
Depends on: 1265824
Updated•7 years ago
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Whiteboard: gfx-noted
Updated•7 years ago
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Priority: -- → P3
Comment 2•6 years ago
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ClientStorage should only partially fix this. It will fix the compositor jank but not the checkerboarding, since we'll still be spending time allocating buffers.
Updated•2 years ago
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Severity: normal → S3
Comment 3•23 days ago
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TextureClientPool no longer shows up in profiles of this page :D
Status: NEW → RESOLVED
Closed: 23 days ago
Resolution: --- → WORKSFORME
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Description
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