Open
Bug 1362319
Opened 8 years ago
Updated 3 years ago
Firefox hangs on uniform buffer WebGL 2 conformance tests on ARM Mali-G71 MP8 (on a Huawei P10 Plus)
Categories
(Core :: Graphics: CanvasWebGL, enhancement, P3)
Tracking
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NEW
People
(Reporter: jujjyl, Unassigned)
Details
(Whiteboard: [gfx-noted])
Testing the WebGL 2 conformance suite on current FF Nightly for Android,
https://www.khronos.org/registry/webgl/sdk/tests/webgl-conformance-tests.html?version=2.0.1
on a http://www.gsmarena.com/huawei_p10_plus-8515.php
when attempting to run any of the uniform buffers related tests, the phone operation hangs in some async meaning of the word hang: panning and scrolling the page works, but it's no longer possible to click on any of the buttons to run any other tests.
What makes this look different from a JavaScript hang is that attempting to kill the browser process via the Android activity switcher fails - the FF Nightly activity goes away from the UI, but trying to relaunch FF Nightly from the start menu does not work, and a bit later there is a message "Nightly isn't responding. Do you want to close it?" that appears.
Given that the hang occurs on all WebGL 2 conformance tests which have the word uniform buffers in them, e.g. on
https://www.khronos.org/registry/webgl/sdk/tests/deqp/functional/gles3/uniformbuffers/single_basic_type.html?webglVersion=2&quiet=0
and
https://www.khronos.org/registry/webgl/sdk/tests/conformance2/buffers/one-large-uniform-buffer.html?webglVersion=2&quiet=0
it suggests the hang would be something specific to UBOs.
Updated•8 years ago
|
Priority: -- → P3
Whiteboard: [gfx-noted]
Updated•3 years ago
|
Severity: normal → S3
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Description
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