Closed
Bug 1367127
Opened 9 years ago
Closed 9 years ago
Use an ImageBrush during DrawTargetD2D1::PushLayer instead of a BitmapBrush
Categories
(Core :: Graphics, enhancement)
Tracking
()
RESOLVED
FIXED
mozilla55
| Tracking | Status | |
|---|---|---|
| firefox55 | --- | fixed |
People
(Reporter: mchang, Assigned: mchang)
Details
Attachments
(1 file)
|
1.82 KB,
patch
|
bas.schouten
:
review+
|
Details | Diff | Splinter Review |
| Assignee | ||
Comment 1•9 years ago
|
||
Attachment #8870475 -
Flags: review?(jmuizelaar)
Updated•9 years ago
|
Attachment #8870475 -
Flags: review?(jmuizelaar) → review?(bas)
Comment 2•9 years ago
|
||
Comment on attachment 8870475 [details] [diff] [review]
Use ImageBrush instead of BitmapBrush for DrawTargetD2D1::PushLayer
Review of attachment 8870475 [details] [diff] [review]:
-----------------------------------------------------------------
Looks fine to me. Worth having Bas look at it.
| Assignee | ||
Comment 3•9 years ago
|
||
Comment 4•9 years ago
|
||
Comment on attachment 8870475 [details] [diff] [review]
Use ImageBrush instead of BitmapBrush for DrawTargetD2D1::PushLayer
Review of attachment 8870475 [details] [diff] [review]:
-----------------------------------------------------------------
This should be fine unless it regresses performance.
Attachment #8870475 -
Flags: review?(bas) → review+
Pushed by mchang@mozilla.com:
https://hg.mozilla.org/integration/mozilla-inbound/rev/0b128837e667
Use an ImageBrush during DrawTargetD2D1::PushLayer instead of a BitmapBrush. r=bas
Comment 6•9 years ago
|
||
| bugherder | ||
Status: NEW → RESOLVED
Closed: 9 years ago
status-firefox55:
--- → fixed
Resolution: --- → FIXED
Target Milestone: --- → mozilla55
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Description
•