Open
Bug 1371108
Opened 8 years ago
Updated 3 years ago
WebGL: Make default back buffer default to 8x8 AA when available
Categories
(Core :: Graphics: CanvasWebGL, enhancement, P5)
Core
Graphics: CanvasWebGL
Tracking
()
UNCONFIRMED
People
(Reporter: markus, Unassigned)
Details
(Keywords: feature, Whiteboard: [gfx-noted])
User Agent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10_12_5) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/58.0.3029.110 Safari/537.36
Steps to reproduce:
In our online applications www.paintsupreme.com and www.raysupreme.com we render the complete UI via WebGL.
Fonts are drawn as triangles directly on the default back buffer. This was a design decision as we have a lot of dynamic content, like text edits, and pre-rendering all text was too much of a performance issue as we have to be able to draw the UI in 60fps.
Right now Firefox uses a fixed anti-aliasing on the default back buffer of 4x4 which makes fonts look low - quality / blurry. Safari does 8x8 by default when available and the UI looks much better with it.
Actual results:
Right now Firefox uses a fixed anti-aliasing on the default back buffer of 4x4 which makes fonts look low - quality / blurry on www.paintsupre.com and www.raysupreme.com.
Expected results:
Better looking UI because of higher AA.
Updated•8 years ago
|
Component: Untriaged → Canvas: WebGL
Product: Firefox → Core
Updated•8 years ago
|
Updated•3 years ago
|
Severity: normal → S3
You need to log in
before you can comment on or make changes to this bug.
Description
•