Open
Bug 1371108
Opened 7 years ago
Updated 2 years ago
WebGL: Make default back buffer default to 8x8 AA when available
Categories
(Core :: Graphics: CanvasWebGL, enhancement, P5)
Core
Graphics: CanvasWebGL
Tracking
()
UNCONFIRMED
People
(Reporter: markus, Unassigned)
Details
(Keywords: feature, Whiteboard: [gfx-noted])
User Agent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10_12_5) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/58.0.3029.110 Safari/537.36 Steps to reproduce: In our online applications www.paintsupreme.com and www.raysupreme.com we render the complete UI via WebGL. Fonts are drawn as triangles directly on the default back buffer. This was a design decision as we have a lot of dynamic content, like text edits, and pre-rendering all text was too much of a performance issue as we have to be able to draw the UI in 60fps. Right now Firefox uses a fixed anti-aliasing on the default back buffer of 4x4 which makes fonts look low - quality / blurry. Safari does 8x8 by default when available and the UI looks much better with it. Actual results: Right now Firefox uses a fixed anti-aliasing on the default back buffer of 4x4 which makes fonts look low - quality / blurry on www.paintsupre.com and www.raysupreme.com. Expected results: Better looking UI because of higher AA.
Updated•7 years ago
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Component: Untriaged → Canvas: WebGL
Product: Firefox → Core
Updated•7 years ago
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Updated•2 years ago
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Severity: normal → S3
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Description
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