Closed
Bug 1375743
Opened 8 years ago
Closed 8 years ago
Enable Advanced Layers for Windows 8+ Nightly
Categories
(Core :: Graphics: Layers, defect)
Core
Graphics: Layers
Tracking
()
RESOLVED
FIXED
mozilla56
| Tracking | Status | |
|---|---|---|
| firefox56 | --- | fixed |
People
(Reporter: dvander, Assigned: dvander)
References
(Depends on 1 open bug)
Details
Attachments
(2 files)
|
1.24 KB,
patch
|
milan
:
review+
|
Details | Diff | Splinter Review |
|
1.77 MB,
image/png
|
Details |
I'm starting with Windows 8 since it has Direct3D 11.1 support, which enables binding constant buffers at offsets. It's an important performance consideration: on Windows 7 we have to create lots of individual buffers and cache them, and I haven't had time to benchmark this against the existing compositor yet. So starting with Windows 8 seems best.
The pref for Windows 8+ is "layers.mlgpu.dev-enabled". Windows 7 requires an additional pres, "layers.mlgpu.enable-on-windows7".
| Assignee | ||
Comment 1•8 years ago
|
||
We're green with the depending patches all landed.
Attachment #8881515 -
Flags: review?(milan)
Updated•8 years ago
|
Attachment #8881515 -
Flags: review?(milan) → review+
Pushed by danderson@mozilla.com:
https://hg.mozilla.org/integration/mozilla-inbound/rev/8d1f078804e6
Enable Advanced Layers on Nightly Windows 8+ builds. (bug 1375743, r=milan)
Comment 3•8 years ago
|
||
| bugherder | ||
Status: ASSIGNED → RESOLVED
Closed: 8 years ago
status-firefox56:
--- → fixed
Resolution: --- → FIXED
Target Milestone: --- → mozilla56
Comment 4•8 years ago
|
||
Backed out for causing severe artifacting on at least Google Maps.
https://hg.mozilla.org/mozilla-central/rev/d9a144b7b6d994fc9a497c53b13f51a2a654d85e
Status: RESOLVED → REOPENED
status-firefox56:
fixed → ---
Flags: needinfo?(dvander)
Resolution: FIXED → ---
Target Milestone: mozilla56 → ---
Version: 40 Branch → unspecified
Comment 5•8 years ago
|
||
Application Basics
------------------
Name: Firefox
Version: 56.0a1
Build ID: 20170629085243
Update Channel: default
User Agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:56.0) Gecko/20100101 Firefox/56.0
OS: Windows_NT 10.0
Multiprocess Windows: 1/1 (Enabled by default)
Stylo: false (disabled by build)
Google Key: Found
Mozilla Location Service Key: Found
Safe Mode: false
Graphics
--------
Features
Compositing: Direct3D 11 (Advanced Layers)
Asynchronous Pan/Zoom: wheel input enabled; scrollbar drag enabled
WebGL 1 Driver WSI Info: EGL_VENDOR: Google Inc. (adapter LUID: 0000000000009169) EGL_VERSION: 1.4 (ANGLE 2.1.0.dec065540d5f) EGL_EXTENSIONS: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_EXT_device_query EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_flexible_surface_compatibility EGL_ANGLE_stream_producer_d3d_texture_nv12 EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_EXTENSIONS(nullptr): EGL_EXT_client_extensions EGL_EXT_platform_base EGL_EXT_platform_device EGL_ANGLE_platform_angle EGL_ANGLE_platform_angle_d3d EGL_ANGLE_device_creation EGL_ANGLE_device_creation_d3d11 EGL_ANGLE_experimental_present_path EGL_KHR_client_get_all_proc_addresses
WebGL 1 Driver Renderer: Google Inc. -- ANGLE (Intel(R) HD Graphics P530 Direct3D11 vs_5_0 ps_5_0)
WebGL 1 Driver Version: OpenGL ES 2.0 (ANGLE 2.1.0.dec065540d5f)
WebGL 1 Driver Extensions: GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_pack_reverse_row_order GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_sync_query GL_EXT_blend_minmax GL_EXT_color_buffer_half_float GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_disjoint_timer_query GL_EXT_draw_buffers GL_EXT_frag_depth GL_EXT_map_buffer_range GL_EXT_occlusion_query_boolean GL_EXT_read_format_bgra GL_EXT_robustness GL_EXT_sRGB GL_EXT_shader_texture_lod GL_EXT_texture_compression_dxt1 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_EXT_texture_storage GL_EXT_unpack_subimage GL_KHR_debug GL_NV_EGL_stream_consumer_external GL_NV_fence GL_NV_pack_subimage GL_NV_pixel_buffer_object GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth32 GL_OES_element_index_uint GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object
WebGL 1 Extensions: ANGLE_instanced_arrays EXT_blend_minmax EXT_color_buffer_half_float EXT_frag_depth EXT_shader_texture_lod EXT_texture_filter_anisotropic EXT_disjoint_timer_query MOZ_debug OES_element_index_uint OES_standard_derivatives OES_texture_float OES_texture_float_linear OES_texture_half_float OES_texture_half_float_linear OES_vertex_array_object WEBGL_color_buffer_float WEBGL_compressed_texture_s3tc WEBGL_debug_renderer_info WEBGL_debug_shaders WEBGL_depth_texture WEBGL_draw_buffers WEBGL_lose_context MOZ_WEBGL_lose_context MOZ_WEBGL_compressed_texture_s3tc MOZ_WEBGL_depth_texture
WebGL 2 Driver WSI Info: EGL_VENDOR: Google Inc. (adapter LUID: 0000000000009169) EGL_VERSION: 1.4 (ANGLE 2.1.0.dec065540d5f) EGL_EXTENSIONS: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_EXT_device_query EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_flexible_surface_compatibility EGL_ANGLE_stream_producer_d3d_texture_nv12 EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_EXTENSIONS(nullptr): EGL_EXT_client_extensions EGL_EXT_platform_base EGL_EXT_platform_device EGL_ANGLE_platform_angle EGL_ANGLE_platform_angle_d3d EGL_ANGLE_device_creation EGL_ANGLE_device_creation_d3d11 EGL_ANGLE_experimental_present_path EGL_KHR_client_get_all_proc_addresses
WebGL 2 Driver Renderer: Google Inc. -- ANGLE (Intel(R) HD Graphics P530 Direct3D11 vs_5_0 ps_5_0)
WebGL 2 Driver Version: OpenGL ES 3.0 (ANGLE 2.1.0.dec065540d5f)
WebGL 2 Driver Extensions: GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_pack_reverse_row_order GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_sync_query GL_EXT_blend_minmax GL_EXT_color_buffer_float GL_EXT_color_buffer_half_float GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_disjoint_timer_query GL_EXT_draw_buffers GL_EXT_frag_depth GL_EXT_map_buffer_range GL_EXT_occlusion_query_boolean GL_EXT_read_format_bgra GL_EXT_robustness GL_EXT_sRGB GL_EXT_shader_texture_lod GL_EXT_texture_compression_dxt1 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_norm16 GL_EXT_texture_rg GL_EXT_texture_storage GL_EXT_unpack_subimage GL_KHR_debug GL_NV_EGL_stream_consumer_external GL_NV_fence GL_NV_pack_subimage GL_NV_pixel_buffer_object GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_image_external_essl3 GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth32 GL_OES_element_index_uint GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object
WebGL 2 Extensions: EXT_color_buffer_float EXT_texture_filter_anisotropic EXT_disjoint_timer_query MOZ_debug OES_texture_float_linear WEBGL_compressed_texture_s3tc WEBGL_debug_renderer_info WEBGL_debug_shaders WEBGL_lose_context MOZ_WEBGL_lose_context MOZ_WEBGL_compressed_texture_s3tc
Audio Backend: wasapi
Direct2D: true
DirectWrite: true (10.0.15063.413)
GPU #1
Active: Yes
Description: Intel(R) HD Graphics P530
Vendor ID: 0x8086
Device ID: 0x191d
Driver Version: 22.20.16.4708
Driver Date: 6-16-2017
Drivers: igdumdim64 igd10iumd64 igd10iumd64 igd12umd64 igdumdim32 igd10iumd32 igd10iumd32 igd12umd32
Subsys ID: 06d91028
RAM: Unknown
GPU #2
Active: No
Description: NVIDIA Quadro M1000M
Vendor ID: 0x10de
Device ID: 0x13b1
Driver Version: 22.21.13.8216
Driver Date: 5-9-2017
Drivers: C:\WINDOWS\System32\DriverStore\FileRepository\nvdm.inf_amd64_d7a8661bc29bbf05\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nvdm.inf_amd64_d7a8661bc29bbf05\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nvdm.inf_amd64_d7a8661bc29bbf05\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nvdm.inf_amd64_d7a8661bc29bbf05\nvldumdx.dll C:\WINDOWS\System32\DriverStore\FileRepository\nvdm.inf_amd64_d7a8661bc29bbf05\nvldumd.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nvdm.inf_amd64_d7a8661bc29bbf05\nvldumd.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nvdm.inf_amd64_d7a8661bc29bbf05\nvldumd.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nvdm.inf_amd64_d7a8661bc29bbf05\nvldumd.dll
Subsys ID: 06d91028
RAM: 2048
Diagnostics
AzureCanvasAccelerated: 0
AzureCanvasBackend: Direct2D 1.1
AzureCanvasBackend (UI Process): skia
AzureContentBackend: Direct2D 1.1
AzureContentBackend (UI Process): skia
AzureFallbackCanvasBackend (UI Process): cairo
GPUProcessPid: 4224
GPUProcess: Terminate GPU Process
Device Reset: Trigger Device Reset
Decision Log
WEBRENDER:
opt-in by default: WebRender is an opt-in feature
| Assignee | ||
Comment 6•8 years ago
|
||
I can reproduce this pretty easily. Will investigate.
Flags: needinfo?(dvander)
Pushed by danderson@mozilla.com:
https://hg.mozilla.org/integration/mozilla-inbound/rev/684b6b32fab2
Enable Advanced Layers on Nightly Windows 8+ builds. (bug 1375743, r=milan)
Comment 8•8 years ago
|
||
| bugherder | ||
Status: REOPENED → RESOLVED
Closed: 8 years ago → 8 years ago
status-firefox56:
--- → fixed
Resolution: --- → FIXED
Target Milestone: --- → mozilla56
| Assignee | ||
Updated•8 years ago
|
Backout by danderson@mozilla.com:
https://hg.mozilla.org/integration/mozilla-inbound/rev/47fc833e0893
Backed out changeset 684b6b32fab2 for driver issues on Intel HD Graphics.
Comment 10•8 years ago
|
||
Build ID 20170702030204 will only display empty black windows without any UI upon start. Mozregression pointed to this bug. I am using Think Pad 520 on Windows 10 with Nvidia Optimus (see below). Normally I am using integrated graphics (Intel(R) HD Graphics 3000) as the discrete one (NVIDIA Quadro 2000M) has various issues making it almost unusable.
Application Basics
------------------
Name: Firefox
Version: 52.2.1
Build ID: 20170627155318
Update Channel: esr
User Agent: Mozilla/5.0 (Windows NT 10.0; WOW64; rv:52.0) Gecko/20100101 Firefox/52.0
OS: Windows_NT 10.0
Multiprocess Windows: 1/1 (Enabled by default)
Safe Mode: false
Crash Reports for the Last 3 Days
---------------------------------
All Crash Reports
Extensions
----------
Name: Application Update Service Helper
Version: 2.0
Enabled: true
ID: aushelper@mozilla.org
Name: Multi-process staged rollout
Version: 1.10
Enabled: true
ID: e10srollout@mozilla.org
Name: Pocket
Version: 1.0.5
Enabled: true
ID: firefox@getpocket.com
Name: uBlock Origin
Version: 1.13.4
Enabled: true
ID: uBlock0@raymondhill.net
Name: Web Compat
Version: 1.0
Enabled: true
ID: webcompat@mozilla.org
Graphics
--------
Features
Compositing: Direct3D 11
Asynchronous Pan/Zoom: wheel input enabled; touch input enabled
WebGL Renderer: Google Inc. -- ANGLE (Intel(R) HD Graphics 3000 Direct3D11 vs_4_1 ps_4_1)
WebGL2 Renderer: Google Inc. -- ANGLE (Intel(R) HD Graphics 3000 Direct3D11 vs_4_1 ps_4_1)
Hardware H264 Decoding: Yes; Using D3D11 API
Audio Backend: wasapi
Direct2D: true
DirectWrite: true (10.0.15063.413)
GPU #1
Active: Yes
Description: Intel(R) HD Graphics 3000
Vendor ID: 0x8086
Device ID: 0x0126
Driver Version: 9.17.10.4459
Driver Date: 5-19-2016
Drivers: igdumd64 igd10umd64 igd10umd64 igdumd32 igd10umd32 igd10umd32
Subsys ID: 21d117aa
RAM: Unknown
GPU #2
Active: No
Description: NVIDIA Quadro 2000M
Vendor ID: 0x10de
Device ID: 0x0dda
Driver Version: 21.21.13.7748
Driver Date: 6-8-2017
Drivers: C:\WINDOWS\System32\DriverStore\FileRepository\nvltwi.inf_amd64_132619766d678266\nvd3dumx,C:\WINDOWS\System32\DriverStore\FileRepository\nvltwi.inf_amd64_132619766d678266\nvwgf2umx,C:\WINDOWS\System32\DriverStore\FileRepository\nvltwi.inf_amd64_132619766d678266\nvwgf2umx,C:\WINDOWS\System32\DriverStore\FileRepository\nvltwi.inf_amd64_132619766d678266\nvwgf2umx C:\WINDOWS\System32\DriverStore\FileRepository\nvltwi.inf_amd64_132619766d678266\nvd3dum,C:\WINDOWS\System32\DriverStore\FileRepository\nvltwi.inf_amd64_132619766d678266\nvwgf2um,C:\WINDOWS\System32\DriverStore\FileRepository\nvltwi.inf_amd64_132619766d678266\nvwgf2um,C:\WINDOWS\System32\DriverStore\FileRepository\nvltwi.inf_amd64_132619766d678266\nvwgf2um
Subsys ID: 21d117aa
RAM: 2048
Diagnostics
AzureCanvasAccelerated: 0
AzureCanvasBackend: direct2d 1.1
AzureContentBackend: direct2d 1.1
AzureFallbackCanvasBackend: cairo
Decision Log
D3D9_COMPOSITING:
disabled by default: Disabled by default
Important Modified Preferences
------------------------------
accessibility.typeaheadfind.flashBar: 0
browser.cache.disk.capacity: 358400
browser.cache.disk.filesystem_reported: 1
browser.cache.disk.smart_size.first_run: false
browser.cache.frecency_experiment: 2
browser.download.importedFromSqlite: true
browser.download.useDownloadDir: false
browser.places.smartBookmarksVersion: 8
browser.sessionstore.upgradeBackup.latestBuildID: 20170627155318
browser.startup.homepage_override.buildID: 20170627155318
browser.startup.homepage_override.mstone: 52.2.1
browser.tabs.remote.autostart.2: true
browser.tabs.warnOnClose: false
browser.urlbar.daysBeforeHidingSuggestionsPrompt: 3
browser.urlbar.lastSuggestionsPromptDate: 20170704
browser.urlbar.timesBeforeHidingSuggestionsHint: 0
browser.urlbar.usepreloadedtopurls.enabled: false
dom.apps.reset-permissions: true
dom.mozApps.used: true
extensions.lastAppVersion: 52.2.1
font.internaluseonly.changed: false
gfx.crash-guard.d3d11layers.appVersion: 52.2.1
gfx.crash-guard.d3d11layers.deviceID: 0x0126
gfx.crash-guard.d3d11layers.driverVersion: 9.17.10.4459
gfx.crash-guard.d3d11layers.feature-d2d: true
gfx.crash-guard.d3d11layers.feature-d3d11: true
gfx.crash-guard.status.: 2
gfx.crash-guard.status.d3d11layers: 2
gfx.crash-guard.status.d3d11video: 2
gfx.crash-guard.status.d3d9video: 2
gfx.direct3d.last_used_feature_level_idx: 0
media.benchmark.vp9.fps: 145
media.benchmark.vp9.versioncheck: 2
media.gmp-eme-adobe.abi: x86-msvc-x64
media.gmp-eme-adobe.lastUpdate: 1499158930
media.gmp-eme-adobe.version: 17
media.gmp-gmpopenh264.abi: x86-msvc-x64
media.gmp-gmpopenh264.lastUpdate: 1499160409
media.gmp-gmpopenh264.version: 1.6
media.gmp-manager.buildID: 20170627155318
media.gmp-manager.lastCheck: 1499162230
media.gmp-widevinecdm.abi: x86-msvc-x64
media.gmp-widevinecdm.lastUpdate: 1499160411
media.gmp-widevinecdm.version: 1.4.8.903
media.gmp.storage.version.observed: 1
media.hardware-video-decoding.failed: false
network.cookie.prefsMigrated: true
network.dns.disablePrefetch: true
network.http.speculative-parallel-limit: 0
network.predictor.cleaned-up: true
network.prefetch-next: false
places.database.lastMaintenance: 1499066555
places.history.expiration.transient_current_max_pages: 106378
plugin.disable_full_page_plugin_for_types: application/pdf
plugin.importedState: true
privacy.sanitize.migrateFx3Prefs: true
security.sandbox.content.tempDirSuffix: {97717232-e8ea-44fb-a6ae-563f333c99a5}
services.sync.declinedEngines:
storage.vacuum.last.index: 1
storage.vacuum.last.places.sqlite: 1496755690
ui.osk.debug.keyboardDisplayReason: IKPOS: Touch screen not found.
Important Locked Preferences
----------------------------
Places Database
---------------
JavaScript
----------
Incremental GC: true
Accessibility
-------------
Activated: false
Prevent Accessibility: 0
Library Versions
----------------
NSPR
Expected minimum version: 4.13.1
Version in use: 4.13.1
NSS
Expected minimum version: 3.28.5
Version in use: 3.28.5
NSSSMIME
Expected minimum version: 3.28.5
Version in use: 3.28.5
NSSSSL
Expected minimum version: 3.28.5
Version in use: 3.28.5
NSSUTIL
Expected minimum version: 3.28.5
Version in use: 3.28.5
Experimental Features
---------------------
Sandbox
-------
Content Process Sandbox Level: 1
| Assignee | ||
Comment 11•8 years ago
|
||
(In reply to Michal Kluka from comment #10)
Thanks, I will fold that into bug 1377866.
Comment 12•8 years ago
|
||
Testing on Windows 7 with the mentioned config values.
Loaded google maps and the window that pops up to ask to Allow access to location is not rendered, resulting in the tabs directly under this location from being clickable.
Application Basics
------------------
Name: Firefox
Version: 56.0a1
Build ID: 20170706060058
Update Channel: nightly
User Agent: Mozilla/5.0 (Windows NT 6.1; WOW64; rv:56.0) Gecko/20100101 Firefox/56.0
OS: Windows_NT 6.1
Multiprocess Windows: 1/1 (Enabled by user)
Stylo: false (disabled by default)
Google Key: Found
Mozilla Location Service Key: Found
Safe Mode: false
Graphics
--------
Features
Compositing: Direct3D 11 (Advanced Layers)
Asynchronous Pan/Zoom: wheel input enabled; scrollbar drag enabled
WebGL 1 Driver WSI Info: EGL_VENDOR: Google Inc. (adapter LUID: 0000000668f6b0f6) EGL_VERSION: 1.4 (ANGLE 2.1.0.dec065540d5f) EGL_EXTENSIONS: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_EXT_device_query EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_flexible_surface_compatibility EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_EXTENSIONS(nullptr): EGL_EXT_client_extensions EGL_EXT_platform_base EGL_EXT_platform_device EGL_ANGLE_platform_angle EGL_ANGLE_platform_angle_d3d EGL_ANGLE_device_creation EGL_ANGLE_device_creation_d3d11 EGL_ANGLE_experimental_present_path EGL_KHR_client_get_all_proc_addresses
WebGL 1 Driver Renderer: Google Inc. -- ANGLE (NVIDIA GeForce GTX 1080 Direct3D11 vs_5_0 ps_5_0)
WebGL 1 Driver Version: OpenGL ES 2.0 (ANGLE 2.1.0.dec065540d5f)
WebGL 1 Driver Extensions: GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_pack_reverse_row_order GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_sync_query GL_EXT_blend_minmax GL_EXT_color_buffer_half_float GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_disjoint_timer_query GL_EXT_draw_buffers GL_EXT_frag_depth GL_EXT_map_buffer_range GL_EXT_occlusion_query_boolean GL_EXT_read_format_bgra GL_EXT_robustness GL_EXT_sRGB GL_EXT_shader_texture_lod GL_EXT_texture_compression_dxt1 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_EXT_texture_storage GL_EXT_unpack_subimage GL_KHR_debug GL_NV_EGL_stream_consumer_external GL_NV_fence GL_NV_pack_subimage GL_NV_pixel_buffer_object GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth32 GL_OES_element_index_uint GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object
WebGL 1 Extensions: ANGLE_instanced_arrays EXT_blend_minmax EXT_color_buffer_half_float EXT_frag_depth EXT_shader_texture_lod EXT_texture_filter_anisotropic EXT_disjoint_timer_query MOZ_debug OES_element_index_uint OES_standard_derivatives OES_texture_float OES_texture_float_linear OES_texture_half_float OES_texture_half_float_linear OES_vertex_array_object WEBGL_color_buffer_float WEBGL_compressed_texture_s3tc WEBGL_debug_renderer_info WEBGL_debug_shaders WEBGL_depth_texture WEBGL_draw_buffers WEBGL_lose_context MOZ_WEBGL_lose_context MOZ_WEBGL_compressed_texture_s3tc MOZ_WEBGL_depth_texture
WebGL 2 Driver WSI Info: EGL_VENDOR: Google Inc. (adapter LUID: 0000000668f6b0f6) EGL_VERSION: 1.4 (ANGLE 2.1.0.dec065540d5f) EGL_EXTENSIONS: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_EXT_device_query EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_flexible_surface_compatibility EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_EXTENSIONS(nullptr): EGL_EXT_client_extensions EGL_EXT_platform_base EGL_EXT_platform_device EGL_ANGLE_platform_angle EGL_ANGLE_platform_angle_d3d EGL_ANGLE_device_creation EGL_ANGLE_device_creation_d3d11 EGL_ANGLE_experimental_present_path EGL_KHR_client_get_all_proc_addresses
WebGL 2 Driver Renderer: Google Inc. -- ANGLE (NVIDIA GeForce GTX 1080 Direct3D11 vs_5_0 ps_5_0)
WebGL 2 Driver Version: OpenGL ES 3.0 (ANGLE 2.1.0.dec065540d5f)
WebGL 2 Driver Extensions: GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_pack_reverse_row_order GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_sync_query GL_EXT_blend_minmax GL_EXT_color_buffer_float GL_EXT_color_buffer_half_float GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_disjoint_timer_query GL_EXT_draw_buffers GL_EXT_frag_depth GL_EXT_map_buffer_range GL_EXT_occlusion_query_boolean GL_EXT_read_format_bgra GL_EXT_robustness GL_EXT_sRGB GL_EXT_shader_texture_lod GL_EXT_texture_compression_dxt1 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_norm16 GL_EXT_texture_rg GL_EXT_texture_storage GL_EXT_unpack_subimage GL_KHR_debug GL_NV_EGL_stream_consumer_external GL_NV_fence GL_NV_pack_subimage GL_NV_pixel_buffer_object GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_image_external_essl3 GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth32 GL_OES_element_index_uint GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object
WebGL 2 Extensions: EXT_color_buffer_float EXT_texture_filter_anisotropic EXT_disjoint_timer_query MOZ_debug OES_texture_float_linear WEBGL_compressed_texture_s3tc WEBGL_debug_renderer_info WEBGL_debug_shaders WEBGL_lose_context MOZ_WEBGL_lose_context MOZ_WEBGL_compressed_texture_s3tc
Audio Backend: wasapi
Direct2D: true
DirectWrite: true (6.2.9200.22084)
GPU #1
Active: Yes
Description: NVIDIA GeForce GTX 1080
Vendor ID: 0x10de
Device ID: 0x1b80
Driver Version: 22.21.13.8476
Driver Date: 6-27-2017
Drivers: nvd3dumx,nvwgf2umx,nvwgf2umx nvd3dum,nvwgf2um,nvwgf2um
Subsys ID: 61803842
RAM: 8192
GPU #2
Active: No
Description: NVIDIA GeForce GTX 1060 6GB
Vendor ID: 0x10de
Device ID: 0x1c03
Driver Version: 22.21.13.8476
Driver Date: 6-27-2017
Drivers: nvd3dumx,nvwgf2umx,nvwgf2umx nvd3dum,nvwgf2um,nvwgf2um
Subsys ID: 0000000c
RAM: 6144
Diagnostics
ClearType Parameters: DISPLAY1 [ Gamma: 2.2 Pixel Structure: RGB ClearType Level: 100 Enhanced Contrast: 50 ] DISPLAY4 [ Gamma: 2.2 Pixel Structure: RGB ClearType Level: 100 Enhanced Contrast: 50 ] DISPLAY6 [ Gamma: 2.2 Pixel Structure: RGB ClearType Level: 100 Enhanced Contrast: 50 ] DISPLAY7 [ Gamma: 2.2 Pixel Structure: RGB ClearType Level: 100 Enhanced Contrast: 50 ]
AzureCanvasAccelerated: 0
AzureCanvasBackend: Direct2D 1.1
AzureCanvasBackend (UI Process): skia
AzureContentBackend: Direct2D 1.1
AzureContentBackend (UI Process): skia
AzureFallbackCanvasBackend (UI Process): cairo
GPUProcessPid: 8292
GPUProcess: Terminate GPU Process
Device Reset: Trigger Device Reset
ClearType Parameters: DISPLAY1 [ Gamma: 2.2 Pixel Structure: RGB ClearType Level: 100 Enhanced Contrast: 50 ] DISPLAY4 [ Gamma: 2.2 Pixel Structure: RGB ClearType Level: 100 Enhanced Contrast: 50 ] DISPLAY6 [ Gamma: 2.2 Pixel Structure: RGB ClearType Level: 100 Enhanced Contrast: 50 ] DISPLAY7 [ Gamma: 2.2 Pixel Structure: RGB ClearType Level: 100 Enhanced Contrast: 50 ]
Decision Log
WEBRENDER:
opt-in by default: WebRender is an opt-in feature
ADVANCED_LAYERS:
disabled by default: Disabled by default
available by user: Enabled for Windows 7 via user-preference
Comment 13•8 years ago
|
||
David, i was led to believe that ConstantBufferOffsetting is available via emulation under windows 7 with the platform update installed.
| Assignee | ||
Comment 14•8 years ago
|
||
(In reply to Danial Horton from comment #13)
> David, i was led to believe that ConstantBufferOffsetting is available via
> emulation under windows 7 with the platform update installed.
Re: the Google Maps bug, I'd bet that nightly is missing the fix for bug 1379014. It might be worth trying again with today or tomorrow's nightly.
Re: ConstantBufferOffsetting, it turns out to have problems on older drivers on Windows 8+, so I'm going to make it a runtime test and drop the platform restriction. bug 1379413 for that.
| Assignee | ||
Comment 15•8 years ago
|
||
I'm going to try re-enabling this for the next nightly. If it sticks I'll file follow-up bugs on dropping the Intel HD Graphics block, and on enabling for Windows 7 as well.
Comment 16•8 years ago
|
||
Pushed by danderson@mozilla.com:
https://hg.mozilla.org/integration/mozilla-inbound/rev/392ed89ec273
Enable Advanced Layers on Nightly Windows 8+ builds. (bug 1375743, r=milan)
Comment 17•8 years ago
|
||
seems to be ok on windows 7 now.
Comment 18•8 years ago
|
||
| bugherder | ||
Status: REOPENED → RESOLVED
Closed: 8 years ago → 8 years ago
status-firefox56:
--- → fixed
Resolution: --- → FIXED
Comment 19•8 years ago
|
||
had to switch it back off on win7, my testing has found a significant increase in VRAM usage (100-200 typical) of up to 1.6GBs on multiwindow sessions in the GPU process.
Comment 20•8 years ago
|
||
This has caused a regression when WebVR is presenting, resulting in the 2d window on the desktop becoming corrupted (layers appear to be filled with solid colors).
I'm investigating further in Bug 1371085
Comment 21•8 years ago
|
||
(In reply to :kip (Kearwood Gilbert) from comment #20)
> This has caused a regression when WebVR is presenting, resulting in the 2d
> window on the desktop becoming corrupted (layers appear to be filled with
> solid colors).
>
> I'm investigating further in Bug 1371085
I think it should be Bug 1381085.
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Description
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