Closed Bug 1379492 Opened 6 years ago Closed 6 years ago
.svg and stop-to-reload .svg could be simplified
57.3 - Sep 19
Cleaned up SVGs coming up.
Cleaning these SVGs turned out more complicated than it looked. There are many elements with opacity=0 and useless clipPath/filters but some of them affect the rendering, some do not. :/
Priority: -- → P3
Whiteboard: [photon-animation] [triage] → [reserve-photon-animation]
ntim, can we close this? I have also tried to run SVGO on these again and we end up losing critical parts of the graphics. Someone might be able to remove a few characters here and there but I think we could spend our time and energy more productively in other places.
(In reply to Jared Wein [:jaws] (please needinfo? me) from comment #2) > ntim, can we close this? I have also tried to run SVGO on these again and we > end up losing critical parts of the graphics. This requires manual work to check what affects rendering and what doesn't. I started the work on one of the SVGs, and what I had managed to do removes a lot of lines from the SVG. So it's not just a few characters. > can we close this? I would just leave it open in case someone wants to pick it up. But if this bothers tracking the photon work, feel free to close it.
I'm fixing this as part of bug 1392793.
Assignee: nobody → jaws
Status: NEW → ASSIGNED
Depends on: 1392793
Status: ASSIGNED → RESOLVED
Closed: 6 years ago
Resolution: --- → FIXED
Whiteboard: [reserve-photon-animation] → [reserve-photon-animation][fixed by bug 1392793]
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