Closed
Bug 1380480
Opened 7 years ago
Closed 7 years ago
requestPresent to Oculus Rift turns external display's canvas black / browser UI white
Categories
(Core :: WebVR, defect)
Tracking
()
RESOLVED
DUPLICATE
of bug 1381085
People
(Reporter: david.scott.lyons, Unassigned)
Details
User Agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/59.0.3071.115 Safari/537.36 Steps to reproduce: 1. Go to any WebVR site (https://threejs.org/examples/webvr_cubes) in FF Nightly 56.0a1 (2017-07-12) (64-bit) with Oculus Rift 2. Enter VR / requestPresent Actual results: Canvas is presented to the Oculus Rift, but the Nightly canvas on the external display turns black, the browser UI turns white and becomes unusable. You have to close the browser and reopen it to get it to respond again. Before Entering VR https://www.screencast.com/t/cEn5rkWyPku5 After Entering VR https://www.screencast.com/t/d70SmOjHF Expected results: The scene should be visible on the external display and the browser should not break.
Updated•7 years ago
|
Component: Untriaged → WebVR
Product: Firefox → Core
Updated•7 years ago
|
Status: UNCONFIRMED → RESOLVED
Closed: 7 years ago
Resolution: --- → DUPLICATE
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Description
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