This bug was filed from the Socorro interface and is report bp-43779e95-aacb-4b29-80c3-072c80170719. ============================================================= Reloaded this page http://rogers2.enclavegames.com/tv/ while debugging its <img> loading issues. No gamepad is connected, but the browser hard crashed to desktop on the given callstack.
Michael, any thoughts?
Component: DOM → DOM: Device Interfaces
I've seen this crash stack several months before which is reported by Jukka as well, but I cannot reproduce it. It crashes in CFRunLoopStop which is macOS' system API, I suspect there is potential racing condition under the hood since the frame0 is about mutex. I have tried this website as well but no luck reproducing it yet. Hi Jukka, what is the model of your Mac? I think this crash is not related to macOS' version since we have encountered several months ago.
Flags: needinfo?(cleu) → needinfo?(jujjyl)
My MacBook is MacBook Pro (13-inch, 2016, Four Thunderbolt 3 Ports) 3.3 GHz Intel Core i7 16 GB 2133 MHz LPDDR3 Intel Iris Graphics 550 1536 MB macOS Sierra 10.12.5 (16F73)
Very low volume and suspected crash in OS code (I'm guessing we can't influence how we're entering this codepath?) => P3.
Priority: -- → P3
Apple's dev document says that CFRunLoopStop is "generally" thread-safe which is not a good oath. I will find if there is any other more thread-safe way for it.
You need to log in before you can comment on or make changes to this bug.