Closed Bug 1383104 Opened 7 years ago Closed 7 years ago

Refreshing the VR page causes the VR device to have jerky movements or crash

Categories

(Core :: WebVR, defect, P2)

All
Windows 10
defect

Tracking

()

RESOLVED WORKSFORME
Tracking Status
firefox55 --- affected
firefox56 --- affected
firefox57 --- verified
firefox58 --- verified

People

(Reporter: bmaris, Unassigned)

References

Details

[Affected versions]:
- Firefox 55 beta 10

[Affected platforms]:
- Windows 10 64/32bit

[Steps to reproduce]:
1. Launch Fx and go to https://aframe.io/a-painter/ .
2. Click from the page the VR button to start the demo.
3. Refresh the web page.

[Expected result]:
- The browser refreshes and the drawing is reset.

[Actual result]:
- The browser moves slowly with jerky moves or it crashes.

[Regression range]:
- This is not a regression as this feature is new.

[Additional notes]:
- The browser displays a smooth image. The jerky moves may cause headaches to users. Crash signatures: 
https://crash-stats.mozilla.com/report/index/0878b445-f1c7-4696-9c8a-7aeda0170720
The crash may be a dupe of:
https://bugzilla.mozilla.org/show_bug.cgi?id=1383107

The A-Painter slowdown is possibly the same situation as:
https://bugzilla.mozilla.org/show_bug.cgi?id=1383097
Can you reproduce the performance degradation across reloads consistently with a-painter? What about other WebVR examples? 

I've seen this in the past but I could not find consistent steps to reproduce. 

I think this is different than https://bugzilla.mozilla.org/show_bug.cgi?id=1383097
Flags: needinfo?(bogdan.maris)
Perhaps uplifting Bug 1381165 could help with the degradation of performance.  It could be the same root cause, if this is no longer reproducible on Nightly.
(In reply to Diego Marcos [:dmarcos] from comment #2)
> Can you reproduce the performance degradation across reloads consistently
> with a-painter? What about other WebVR examples? 
 This issue reproduces on other pages as well, mainly if using Oculus.

> I've seen this in the past but I could not find consistent steps to
> reproduce. 
 I will re-test this issue as soon as possible and provide more info. 

> I think this is different than
> https://bugzilla.mozilla.org/show_bug.cgi?id=1383097
 Yes, I also think this is a different issue.
Flags: needinfo?(bogdan.maris) → needinfo?(cristian.comorasu)
I re-tested using Fx 55.0b13. 
Now refreshing the page causes the Oculus to be turned off, however after the user selects Enter VR button the experience is no longer jerky.
Flags: needinfo?(cristian.comorasu)
There is a good chance that Bug 1394561 has corrected this.

Could you please re-test in Nightly and let me know if it still occurs?
Flags: needinfo?(bogdan.maris)
Priority: -- → P2
Flags: needinfo?(bogdan.maris) → needinfo?(cristian.comorasu)
I re-verified using Fx 57.0b5 and Fx 58.0a1 (build ID: 20171004100049) on Windows 10 x64 and I can confirm the latest changes fixed this issue was fixed as well.
Status: NEW → RESOLVED
Closed: 7 years ago
Flags: needinfo?(cristian.comorasu)
Resolution: --- → WORKSFORME
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