Closed Bug 1397752 Opened 7 years ago Closed 6 years ago

Canvas should use update_image instead of add_image

Categories

(Core :: Graphics: WebRender, enhancement, P2)

enhancement

Tracking

()

RESOLVED DUPLICATE of bug 1383786
Tracking Status
firefox56 --- unaffected
firefox57 --- unaffected

People

(Reporter: jrmuizel, Unassigned)

References

Details

(Whiteboard: [wr-reserve] [gfx-noted])

Currently when a canvas redraws we seem to do an add_image. It would be better if we used update.
Whiteboard: [gfx-noted] → [gfx-noted][wr-mvp][triage]
Priority: P3 → --
Priority: -- → P3
Whiteboard: [gfx-noted][wr-mvp][triage] → [wr-reserve] [gfx-noted]
Assignee: nobody → sotaro.ikeda.g
Canvas rendering always use AsyncImagePipeline. And AsyncImagePipeline uses update_image if possible since Bug 1383786.
Status: NEW → RESOLVED
Closed: 6 years ago
Resolution: --- → DUPLICATE
Assignee: sotaro.ikeda.g → nobody
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