Closed
Bug 1399247
Opened 7 years ago
Closed 7 years ago
OMTP can hang because of D3D11 lock race condition
Categories
(Core :: Graphics, enhancement, P1)
Core
Graphics
Tracking
()
RESOLVED
FIXED
mozilla57
Tracking | Status | |
---|---|---|
firefox57 | --- | unaffected |
People
(Reporter: bas.schouten, Assigned: bas.schouten)
Details
(Whiteboard: [gfx-noted])
Attachments
(1 file)
Currently we hold the D3D11 lock excessively long in D3D11TextureData::Create. This causes to have it held while we grab the D2D lock in some cases, since D2D internally grabs these locks in a different order this can cause a race condition.
Comment hidden (mozreview-request) |
Comment 2•7 years ago
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mozreview-review |
Comment on attachment 8907283 [details] Bug 1399247: Limit the scope of D3D11MTAutoEnter in order to avoid holding it while grabbing the D2D lock. https://reviewboard.mozilla.org/r/178950/#review184048
Attachment #8907283 -
Flags: review?(mchang) → review+
Updated•7 years ago
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Pushed by mchang@mozilla.com: https://hg.mozilla.org/integration/autoland/rev/a98262b2acc1 Limit the scope of D3D11MTAutoEnter in order to avoid holding it while grabbing the D2D lock. r=mchang
Comment 4•7 years ago
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bugherder |
https://hg.mozilla.org/mozilla-central/rev/a98262b2acc1
Status: ASSIGNED → RESOLVED
Closed: 7 years ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla57
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Description
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