Closed Bug 1404701 Opened 4 years ago Closed 2 years ago
GL FPS compared to Chrome in a very simple scene
User Agent: Mozilla/5.0 (X11; Fedora; Linux x86_64; rv:55.0) Gecko/20100101 Firefox/55.0 Build ID: 20170901071738 Steps to reproduce: Open https://threejs.org/examples/#webgl_camera — three.js demo with a very simple graphics Additional details: Performance profile: https://perfht.ml/2wrDQfh OS: Fedora 26, Linux 4.12 glxinfo: https://paste.fedoraproject.org/paste/8jkX~TJ00IiIfwQbUTvxMg lshw: https://paste.fedoraproject.org/paste/lqkQpYlpr9fDqHYJg5z8bg telemetry JSON: https://paste.fedoraproject.org/paste/IsESibcLS790RbxblCzjig Actual results: Got about 25 FPS Expected results: FPS should be 60 — as it is with Chrome
Vlad, is this something you're seeing with 55 and not earlier versions of Firefox, or a general observation?
55 is just a browser I used to report this bug. I'm seeing the problem with 57. In 55, framerate is even lower than in 57.
Status: UNCONFIRMED → RESOLVED
Closed: 2 years ago
Resolution: --- → DUPLICATE
Duplicate of bug: slow-linux-webgl
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