Closed
Bug 1406018
Opened 7 years ago
Closed 2 years ago
WebVR memory leak and red flashes in headset
Categories
(Core :: WebVR, defect, P2)
Tracking
()
RESOLVED
WONTFIX
Tracking | Status | |
---|---|---|
firefox56 | --- | unaffected |
firefox57 | --- | unaffected |
firefox58 | --- | affected |
People
(Reporter: etiennekingdom, Unassigned)
References
Details
(Keywords: nightly-community)
User Agent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10.13; rv:58.0) Gecko/20100101 Firefox/58.0 Build ID: 20171004220309 Steps to reproduce: Hi! I am using Firefox Nightly v58.0a1 on Mac, the build from yesterday (2017-10-03) was perfect but today build (2017-10-04) brings back huge memory leaks and flashed in the VR headset (HTC Vive) when going into VR mode. Actual results: Redflashes making webVR unusable again.. :( and poor frame rates.. Expected results: No redflashes and normal 90fps.
Comment 1•7 years ago
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Thanks for reporting this, I'll be investigating further to narrow it down. Perhaps there's a chance it is the same regression reported in Bug 1405950.
Assignee: nobody → kgilbert
See Also: → 1405950
Comment 2•7 years ago
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Now that Bug 1405950 has landed and fixed the WebGL performance regression, could you please re-test and let me know if it's still happening?
Flags: needinfo?(etiennekingdom)
Updated•7 years ago
|
status-firefox56:
--- → unaffected
status-firefox57:
--- → unaffected
status-firefox58:
--- → affected
Priority: -- → P2
Reporter | ||
Comment 3•7 years ago
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||
Nightly 59 is still affected by this issue making webVR unusable on Mac. The left eye is affected by glitches where the image is distorted for a few frames every second. Red flashes still appear on the right eye. As for performances, I have experienced some system crashes due to memory leaks, eating all the ram from my machine and eventually making it crash. Let me know if I can do anything else. Thank you
Flags: needinfo?(etiennekingdom)
Comment 4•7 years ago
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Thanks for confirming, @etiennekingdom. We will continue investigating from here. The release notes for the recently updated OpenVR version, 1.0.11, mention that we should update to eliminate a memory leak on osx: https://github.com/ValveSoftware/openvr/releases/tag/v1.0.11 This may be partially responsible.
Comment 5•7 years ago
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I have added bug 1423731 to track the update to OpenVR 1.0.11.
I detected a possible memory leak in accessing Gamepad pose data: https://bugzilla.mozilla.org/show_bug.cgi?id=1424588
Reporter | ||
Comment 7•6 years ago
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Additional discovery: When using WebVR with a headset, some background processes keep running even after quitting Nightly and taking all of my cpu power for no apparent reason. (Can be seen in the Activity Monitor)
Updated•6 years ago
|
Status: UNCONFIRMED → ASSIGNED
Ever confirmed: true
Comment 8•2 years ago
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The bug assignee didn't login in Bugzilla in the last 7 months and this bug has priority 'P2'.
:jimm, could you have a look please?
For more information, please visit auto_nag documentation.
Assignee: kearwood → nobody
Status: ASSIGNED → NEW
Flags: needinfo?(jmathies)
Updated•2 years ago
|
Status: NEW → RESOLVED
Closed: 2 years ago
Flags: needinfo?(jmathies)
Resolution: --- → WONTFIX
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Description
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