Closed
Bug 1414524
Opened 7 years ago
Closed 7 years ago
Unity app returns a light blue screen since Bug 1404196 landed
Categories
(Core :: Graphics: CanvasWebGL, enhancement)
Core
Graphics: CanvasWebGL
Tracking
()
VERIFIED
FIXED
Tracking | Status | |
---|---|---|
firefox58 | --- | affected |
People
(Reporter: rhubscher, Assigned: jgilbert)
References
Details
(Whiteboard: gfx-noted)
Attachments
(4 files)
Since a couple of days I cannot start http://www.virtualregatta.com/index_vroffshore.php in Nightly. Using MozRegression I tracked down the bug to occur since Bug 1404196 landed.
Assignee | ||
Comment 1•7 years ago
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Can you attach a copy of the Graphics section of your about:support?
Flags: needinfo?(rhubscher)
Assignee | ||
Updated•7 years ago
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Whiteboard: gfx-noted
Assignee | ||
Comment 2•7 years ago
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Also a copy of your web console for that page, when it doesn't work.
Assignee | ||
Comment 3•7 years ago
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I tested locally and the webapp crashes inside unity's JS when I try to join a race, but it seems to render fine until then.
Assignee | ||
Updated•7 years ago
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Assignee: nobody → jgilbert
Assignee | ||
Updated•7 years ago
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Assignee | ||
Comment 4•7 years ago
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This is probably 1414977.
Reporter | ||
Comment 5•7 years ago
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Flags: needinfo?(rhubscher)
Reporter | ||
Comment 6•7 years ago
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Reporter | ||
Comment 7•7 years ago
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Reporter | ||
Comment 8•7 years ago
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Successfully compiled asm.js code (total compilation time 0ms; not stored in cache (too small to benefit)) UnityLoader.js Successfully compiled asm.js code (total compilation time 1ms; not stored in cache (too small to benefit)) UnityLoader.js L’utilisation des « Mutation Events » est obsolète. Utiliser « MutationObserver » à la place. script.js:59:8 Successfully compiled asm.js code (loaded from cache in 365ms) 0af10a22-f0f5-4429-9a35-160febeb167e unreachable code after return statement [En savoir plus] 53eca66c-0ac6-4d82-9131-9b6429053a66:2:4518 Initialize engine version: 5.6.0f3 (497a0f351392) 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 Creating WebGL 2.0 context. UnityLoader.js:1:7069 Renderer: Mozilla 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 Vendor: Mozilla 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 Version: OpenGL ES 3.0 (WebGL 2.0) 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 GLES: 3 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 EXT_color_buffer_float GL_EXT_color_buffer_float EXT_texture_filter_anisotropic GL_EXT_texture_filter_anisotropic EXT_disjoint_timer_query GL_EXT_disjoint_timer_query OES_texture_float_linear GL_OES_texture_float_linear WEBGL_compressed_texture_astc GL_WEBGL_compressed_texture_astc WEBGL_compressed_texture_etc GL_WEBGL_compressed_texture_etc WEBGL_compressed_texture_s3tc GL_WEBGL_compressed_texture_s3tc WEBGL_compressed_texture_s3tc_srgb GL_WEBGL_compressed_texture_s3tc_srgb WEBGL_debug_renderer_info GL_WEBGL_debug_renderer_info WEBGL_debug_shaders GL_WEBGL_debug_shaders WEBGL_lose_context GL_WEBGL_lose_context 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 OPENGL LOG: Creating OpenGL ES 3.0 graphics device ; Context level <OpenGL ES 3.0> ; Context handle 1 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 UnloadTime: 1.050000 ms 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 <color='#addb00ff'>GlobalBlocker (UnityEngine.GameObject) initialized</color> (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/DebugBindings.gen.cpp Line: 51) 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 <color='#addb00ff'>PopupCreditsShop (UnityEngine.GameObject) initialized</color> (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/DebugBindings.gen.cpp Line: 51) 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 <color='#addb00ff'>OverlayCanvas (UnityEngine.GameObject) initialized</color> (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/DebugBindings.gen.cpp Line: 51) 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 <color='#addb00ff'>Loading (UnityEngine.GameObject) initialized</color> (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/DebugBindings.gen.cpp Line: 51) 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 <color='#addb00ff'>DisconnectedScreen (UnityEngine.GameObject) initialized</color> (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/DebugBindings.gen.cpp Line: 51) 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 <color='#addb00ff'>MessagesManager (UnityEngine.GameObject) initialized</color> (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/DebugBindings.gen.cpp Line: 51) 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 GS Mode: <color='#be6cedff'>LIVE</color> (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/DebugBindings.gen.cpp Line: 51) 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203476 <color='#ab8448ff'>Changing state to 'StateLoginIn' call</color> (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/DebugBindings.gen.cpp Line: 51) 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 Scene Loading is loaded (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/DebugBindings.gen.cpp Line: 51) 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 462) 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203476 <color='#ab8448ff'>Starting state : 'StateLoginIn', prev state : 'null'</color> (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/DebugBindings.gen.cpp Line: 51) 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 <color='#be6cedff'>Checking Network</color> (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/DebugBindings.gen.cpp Line: 51) 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 warning: 2 FS.syncfs operations in flight at once, probably just doing extra work 53eca66c-0ac6-4d82-9131-9b6429053a66:2:143681 Looks like you are rendering without using requestAnimationFrame for the main loop. You should use 0 for the frame rate in emscripten_set_main_loop in order to use requestAnimationFrame, as that can greatly improve your frame rates! UnityLoader.js:1:7106 Remove Socket: 0 53eca66c-0ac6-4d82-9131-9b6429053a66:2:305400 Array [ {…} ] 53eca66c-0ac6-4d82-9131-9b6429053a66:2:305440 found: 0 53eca66c-0ac6-4d82-9131-9b6429053a66:2:305543 splice: [object Object] 53eca66c-0ac6-4d82-9131-9b6429053a66:2:305593 writeStringToMemory is deprecated and should not be called! Use stringToUTF8() instead! UnityLoader.js:1:7106 freeing ptr: 45484272 53eca66c-0ac6-4d82-9131-9b6429053a66:2:223058 GS ID: 59cd0604b395b292ed62f1f6 (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/DebugBindings.gen.cpp Line: 51) 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203476 <color='#4466ffff'>[remoteServerUrl] https://static.virtualregatta.com/ressources/WebGL/vro3/AssetBundles/20171025-001/</color> (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/DebugBindings.gen.cpp Line: 51) 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 <color='#4466ffff'>Last version downloaded: -264161733</color> (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/DebugBindings.gen.cpp Line: 51) 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 <color='#4466ffff'>[remoteServerUrl] https://static.virtualregatta.com/ressources/WebGL/vro3/AssetBundles/20171025-001/</color> (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/DebugBindings.gen.cpp Line: 51) 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 <color='#4466ffff'>Version required: -264161733</color> (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/DebugBindings.gen.cpp Line: 51) 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 <color='#addb00ff'>No pending tempEmail</color> (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/DebugBindings.gen.cpp Line: 51) 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 <color='#addb00ff'>Init permanent credits amount set to: 377</color> (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/DebugBindings.gen.cpp Line: 51) 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 <color='#addb00ff'>User loaded : Natim</color> (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/DebugBindings.gen.cpp Line: 51) 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 <color='#addb00ff'>[StateLoginIn] Player Natim loaded with country FR</color> (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/DebugBindings.gen.cpp Line: 51) 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 <color='#00dba9ff'>Load user details after auth</color> (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/DebugBindings.gen.cpp Line: 51) 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 warning: 2 FS.syncfs operations in flight at once, probably just doing extra work 53eca66c-0ac6-4d82-9131-9b6429053a66:2:143681 <color='#ab8448ff'>Changing state to 'StateInLobby' call</color> (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/DebugBindings.gen.cpp Line: 51) 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 <color='#ab8448ff'>Starting state : 'StateInLobby', prev state : 'StateLoginIn'</color> (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/DebugBindings.gen.cpp Line: 51) 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 <color='#be6cedff'>Checking Network</color> (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/DebugBindings.gen.cpp Line: 51) 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 <color='#7a92ffff'>Can check GS : <color='#08ea00ff'>True</color></color> (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/DebugBindings.gen.cpp Line: 51) 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 <color='#addb00ff'>SetGlobalBlockerVisible True</color> (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/DebugBindings.gen.cpp Line: 51) 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 <color='#addb00ff'>SetGlobalBlockerVisible False</color> (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/DebugBindings.gen.cpp Line: 51) 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 <color='#7a92ffff'>[SceneControllerVRO] Changing scene to Lobby</color> (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/DebugBindings.gen.cpp Line: 51) 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 <color='#7a92ffff'>[SceneControllerVRO] Fading in</color> (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/DebugBindings.gen.cpp Line: 51) 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 <color='#7a92ffff'>[SceneControllerVRO] Loading scene Lobby</color> (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/DebugBindings.gen.cpp Line: 51) 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 UnloadTime: 3.200000 ms 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 <color='#addb00ff'>SetGlobalBlockerVisible False</color> (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/DebugBindings.gen.cpp Line: 51) 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 <color='#addb00ff'>LobbyCanvas (UnityEngine.GameObject) initialized</color> (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/DebugBindings.gen.cpp Line: 51) 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 <color='#addb00ff'>SlidesContainer (UnityEngine.GameObject) initialized</color> (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/DebugBindings.gen.cpp Line: 51) 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 <color='#addb00ff'>BrandingBackgroundCanvas (UnityEngine.GameObject) initialized</color> (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/DebugBindings.gen.cpp Line: 51) 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 Scene Lobby is loaded (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/DebugBindings.gen.cpp Line: 51) 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 Scene loaded (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/DebugBindings.gen.cpp Line: 51) 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 <color='#7a92ffff'>[SceneControllerVRO] Loaded scene Lobby</color> (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/DebugBindings.gen.cpp Line: 51) 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 <color='#7a92ffff'>[SceneControllerVRO] Fading out</color> (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/DebugBindings.gen.cpp Line: 51) 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 Unloading 6 Unused Serialized files (Serialized files now loaded: 1) 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 Unloading 106 unused Assets to reduce memory usage. Loaded Objects now: 30819. 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 Total: 98.185005 ms (FindLiveObjects: 5.975000 ms CreateObjectMapping: 0.975000 ms MarkObjects: 81.540001 ms DeleteObjects: 9.685000 ms) 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 <color='#addb00ff'>SetGlobalBlockerVisible False</color> (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/DebugBindings.gen.cpp Line: 51) 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 warning: 2 FS.syncfs operations in flight at once, probably just doing extra work 53eca66c-0ac6-4d82-9131-9b6429053a66:2:143681 WWW.error for https://static.virtualregatta.com/offshore/branding/VR.png : 403 Forbidden (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/DebugBindings.gen.cpp Line: 51) 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 <color='#7a92ffff'>[_OnAvatarReceived] (tex != null) : <color='#08ea00ff'>True</color></color> (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/DebugBindings.gen.cpp Line: 51) 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 <color='#7a92ffff'>[SceneControllerVRO] Changed scene to Lobby</color> (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/DebugBindings.gen.cpp Line: 51) 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 unreachable code after return statement [En savoir plus] 53eca66c-0ac6-4d82-9131-9b6429053a66:2:4518 <color='#7a92ffff'>Can check GS : <color='#ff4000ff'>False</color></color> (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/DebugBindings.gen.cpp Line: 51) 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515 <color='#addb00ff'>SetGlobalBlockerVisible False</color> (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/WebGL/runtime/DebugBindings.gen.cpp Line: 51) 53eca66c-0ac6-4d82-9131-9b6429053a66:2:203515
Reporter | ||
Comment 9•7 years ago
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This is exactly what is displayed on the screen with this console.
Assignee | ||
Comment 10•7 years ago
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(In reply to Rémy Hubscher (:natim) from comment #6) > Created attachment 8925802 [details] > screen2.png This shows you have robust_buffer_access_behavior, which makes it very likely to be bug 1414977. We'll double-check once that lands.
Depends on: 1414977
Reporter | ||
Comment 11•7 years ago
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Ok thank you for looking into it :)
Reporter | ||
Comment 12•7 years ago
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I can confirm that last Nightly (20171107122447) fixes this.
Status: NEW → RESOLVED
Closed: 7 years ago
Resolution: --- → FIXED
Reporter | ||
Updated•7 years ago
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Status: RESOLVED → VERIFIED
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Description
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