Open
Bug 1419211
Opened 8 years ago
Updated 3 years ago
Implement asynchronously transformed Cylinder-subsection layers
Categories
(Core :: WebVR, enhancement, P3)
Core
WebVR
Tracking
()
NEW
People
(Reporter: kip, Unassigned)
Details
Much like the Quad-in-space layers described in Bug 1419208, we will want to create lightweight asynchronously transformed layers with a curve applied. These layers could be used in much the same way as quad-in-space layers; however, they provide ergonomic and display optimized presentation by rendering the texture onto a sub-section of a curved cylinder.
| Reporter | ||
Updated•8 years ago
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Priority: -- → P2
Comment 1•4 years ago
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The bug assignee didn't login in Bugzilla in the last 7 months and this bug has priority 'P2'.
:jimm, could you have a look please?
For more information, please visit auto_nag documentation.
Assignee: kearwood → nobody
Flags: needinfo?(jmathies)
Updated•3 years ago
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Flags: needinfo?(jmathies)
Priority: P2 → P3
Updated•3 years ago
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Severity: normal → S3
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Description
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