Closed Bug 1429301 Opened 5 years ago Closed 4 years ago
Implement offset-rotate for motion path
We implement offset-rotate  in this bug. offset-rotate defines the orientation of the box while positioning along the offset-path. offset-rotate is an animatable property, but for simplicity, we could make it non-animatable for now. Note: The computed value of offset-rotate doesn't need to store "reverse" because "reverse <deg>" is immediately converted to "auto <180+deg>", so the interpolation and property equality code never needs to consider "reverse".  https://drafts.fxtf.org/motion-1/#offset-rotate-property
Assignee: boris.chiou → nobody
Status: ASSIGNED → NEW
Attachment #9066898 - Attachment description: spec issue, #340 → https://github.com/w3c/fxtf-drafts/issues/340
Attachment #9066898 - Attachment is obsolete: true
See Also: → https://github.com/w3c/fxtf-drafts/issues/340
Attachment #9066843 - Attachment description: Bug 1429301 - Part 1: Implement offset-rotate in style system. → Bug 1429301 - Implement offset-rotate.
Pushed by firstname.lastname@example.org: https://hg.mozilla.org/integration/autoland/rev/ae71e496d587 Implement offset-rotate. r=emilio
Created web-platform-tests PR https://github.com/web-platform-tests/wpt/pull/16987 for changes under testing/web-platform/tests
Upstream web-platform-tests status checks passed, PR will merge once commit reaches central.
Upstream PR merged
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