Closed
Bug 1443930
Opened 6 years ago
Closed 6 years ago
reduce the stack size required for AudioIPC threads
Categories
(Core :: Audio/Video: Playback, enhancement, P3)
Core
Audio/Video: Playback
Tracking
()
RESOLVED
FIXED
Tracking | Status | |
---|---|---|
firefox60 | --- | affected |
People
(Reporter: froydnj, Assigned: u480271)
References
(Blocks 1 open bug)
Details
We create a lot of AudioIPC threads (# of cpus), and we create that many (potentially) in each content process, IIUC. We should limit the stack space of the AudioIPC threads to something smaller than the default (the default is typically 8MB on Linux and Mac, and 1MB on Windows), since the tasks we're running probably don't need vast quantities of stack space. This requires https://github.com/djg/audioipc-2/issues/36 to be fixed first.
Reporter | ||
Updated•6 years ago
|
Blocks: memshrink-content
Comment 1•6 years ago
|
||
Matthew, do you might following up on this one?
Assignee: nobody → kinetik
Priority: -- → P3
Comment 2•6 years ago
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I think Dan has already started on this, based on https://github.com/djg/audioipc-2/issues/36#issuecomment-371359025 but happy to take it over if he prefers.
Updated•6 years ago
|
Component: Audio/Video → Audio/Video: Playback
Updated•6 years ago
|
Assignee: kinetik → dglastonbury
I've already started on this. The work is being done in Bug 1446233. I've been waiting on Kats landing the bincode update with webrender. If we don't mind too much having bincode 0.9 and bincode 1.0 in third_party at the same time, then I'm happy to land and not block on webrender.
Bug 1446233 has landed.
Status: NEW → RESOLVED
Closed: 6 years ago
Resolution: --- → FIXED
Reporter | ||
Comment 6•6 years ago
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Presumably it uses whatever Rust does underneath? I am no expert here, but it looks like this CreateThread call is pretty basic and doesn't use SSPIAR: https://github.com/rust-lang/rust/blob/master/src/libstd/sys/windows/thread.rs#L35-L45
Perhaps we should pursue that as part of bug 1436250.
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Description
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