During youtube playback, if "Trigger Device Reset" button in about:support is pushed. It caused video rendering flickering.
When D3D11RecycleAllocator::CreateOrRecycleClient() stopped to recycle D3D11Textures, the problem did not happen. From it, we could not reuse D3D11Textures when CompositorDevice or ContentDevice is updated.
Attachment #8983684 - Flags: review?(nical.bugzilla)
Attachment #8983684 - Flags: review?(nical.bugzilla) → review+
Pushed by firstname.lastname@example.org: https://hg.mozilla.org/integration/mozilla-inbound/rev/27da7e98059b Do not reuse D3D11Textures when CompositorDevice or ContentDevice is updated r=nical
I saw that on Firefox 62 Beta the "Trigger Device Reset" button doesn't appear; the button appears only on Nightly builds. Is there any additional set-up needed in order to confirm the fix on Firefox 62 Beta builds?
From the following source, "Trigger Device Reset" button is enabled only Nightly or Developer Edition. Can Developer Edition be used for testing of Firefox 62 Beta? https://dxr.mozilla.org/mozilla-central/source/toolkit/content/aboutSupport.js#365
You need to log in before you can comment on or make changes to this bug.