Open
Bug 1467390
Opened 6 years ago
Updated 2 years ago
Hidden text and image content on the backface of an element doesn't render correctly when transformed (appears blurry)
Categories
(Core :: Graphics: Text, defect, P3)
Tracking
()
NEW
People
(Reporter: u618966, Unassigned)
Details
(Whiteboard: [gfx-noted])
Attachments
(1 file)
4.65 KB,
text/html
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Details |
User Agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/66.0.3359.181 Safari/537.36
Firefox for Android
Steps to reproduce:
1. Created a 3D card effect with content hidden on the back face of the element.
2. When clicked on the card scales and rotates to show it's content.
Actual results:
In Firefox the text and images appear blurry (unrendered).
Expected results:
The content on the back face should be sharp when turned.
I manage to reproduce this issue on Windows 10 x64 with the latest FF 62.0a1 (2018-06-11) (64-bit). I see the 'Firefox for Android' on your 'User Agent', could you please tell me which platform do you mean Desktop or Android?
Status: UNCONFIRMED → NEW
status-firefox60:
--- → affected
status-firefox61:
--- → affected
status-firefox62:
--- → affected
Component: Untriaged → Graphics
Ever confirmed: true
Flags: needinfo?(u618966)
Product: Firefox → Core
(In reply to Daniel_A from comment #1)
> I manage to reproduce this issue on Windows 10 x64 with the latest FF 62.0a1
> (2018-06-11) (64-bit). I see the 'Firefox for Android' on your 'User Agent',
> could you please tell me which platform do you mean Desktop or Android?
Desktop (Windows 10, 64-bit)
Flags: needinfo?(u618966)
Comment 3•6 years ago
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Non-WebRender Linux also has blurry text, as if it failed to scale the font as the card got larger. WebRender Linux is worse, but different, where the font is also blurry but becomes crisp eventually.
Component: Graphics → Graphics: Text
Flags: needinfo?(lsalzman)
Priority: -- → P3
Whiteboard: [gfx-noted]
Comment 4•6 years ago
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This looks like a layerization issue with 3D transforms. The layer is rendered at the same resolution no matter what, and then only after does the resulting layer get scaled. Markus, ideas on whether this is what should be happening and if it makes sense?
Flags: needinfo?(lsalzman) → needinfo?(mstange)
Comment 5•6 years ago
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It looks like this is "by design": we always choose a rasterization scale of 1 for 3d transforms:
https://searchfox.org/mozilla-central/rev/c3fef66a5b211ea8038c1c132706d02db408093a/layout/painting/FrameLayerBuilder.cpp#6205
Safari seems to be doing the same, and the text stays blurry in Safari.
In Chrome, the text is sharp, so they seem to be choosing a different scale.
Flags: needinfo?(mstange)
Updated•2 years ago
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Severity: normal → S3
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Description
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