Closed Bug 1491121 Opened Last year Closed Last year
Weird window corner behavior with gfx
.compositor .glcontext .opaque
I just toggled it on to try after mconley suggested it, and noticed it acts oddly. Expected, or bug? See attached screencast (this is right after a restart with the pref enabled). The titlebar corners are still round, but not always, and movign the mouse around sometimes makes the corner size/radius expand and shrink. Hard to notice unless zoomed in, so not a very big deal. The bottom corners seem to have a more obvious result, still rounded but over a black background, which seems expected to me. I don't see them changing size.
Expected. Corner weirdness + vibrancy is the reason why we don't set the pref by default, and why we're working on using CoreAnimation instead.
Status: NEW → RESOLVED
Closed: Last year
Resolution: --- → INVALID
Duplicate of this bug: 1528490
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