Closed
Bug 1502608
Opened 7 years ago
Closed 7 years ago
Firefox hangs for short time
Categories
(Core :: Graphics, defect, P3)
Tracking
()
RESOLVED
WORKSFORME
Performance Impact | ? |
People
(Reporter: leifeld, Unassigned)
Details
User Agent: Mozilla/5.0 (Windows NT 6.1; Win64; x64; rv:60.0) Gecko/20100101 Firefox/60.0
Steps to reproduce:
I visited https://www.reddit.com/r/firefox/ where a grammerly advert was shown.
Actual results:
Apparently the grammerly advert leads Firefox not only to hang, but also the mouse courser to move very jumpy.
A perf.html recording : http://bit.ly/2OU6t1R
Expected results:
Mouse courser should move steadily as usually.
Comment 1•7 years ago
|
||
Hello Mike, Can you please look into the performance report? Thanks!
Flags: needinfo?(mconley)
I user Firefox Developer Edition (64), the User Agent was off because of "Resist Fingerprinting"
Comment 3•7 years ago
|
||
What I'm seeing looks like long rasterizations and composites. Moving to Core :: Graphics, and setting [qf].
Component: Untriaged → Graphics
Flags: needinfo?(mconley)
Product: Firefox → Core
Whiteboard: [qf]
Comment 4•7 years ago
|
||
It is concerning how we spent ~247ms in allocating a D3D11 texture on the content main thread. We spend another 235ms acquiring the lock on a texture a few seconds later in the compositer thread. It was also expensive releasing a texture early on. Low on GPU memory perhaps and needs to shuffle some bits around to get the space?
Priority: -- → P3
WebRender was enabled at the time, but I think it also occurred also with WebRender disabled.
Comment 6•7 years ago
|
||
If this is reproducible with WR enabled, can you check how much GPU memory we're using? There's a section on about:memory that has this information. Can you attach your about:memory report?
Flags: needinfo?(leifeld)
Status: UNCONFIRMED → RESOLVED
Closed: 7 years ago
Flags: needinfo?(leifeld)
Resolution: --- → WORKSFORME
Updated•3 years ago
|
Performance Impact: --- → ?
Whiteboard: [qf]
You need to log in
before you can comment on or make changes to this bug.
Description
•