Closed Bug 1502827 Opened 6 years ago Closed 6 years ago

Webassembly / webgl games freeze and crash

Categories

(Core :: JavaScript: WebAssembly, defect)

63 Branch
defect
Not set
normal

Tracking

()

RESOLVED DUPLICATE of bug 1502748

People

(Reporter: r2roka, Unassigned)

Details

User Agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/70.0.3538.77 Safari/537.36

Steps to reproduce:

Webgl games crash since the version 63 (everything was fine before this version).
On a windows machine, open https://warscrap.io/ or https://iogames.space/warscrap-io and start the game by clicking "play as guest"
The game freeze and crash after the respawn.
Also on https://www.pacogames.com/action/fps-agency-forest

It do not happen on all webgl games and happen randomly.

Here a stack trace from an unity game :

Error Script terminated by timeout at
__ZN20SoundChannelInstance13set3DPanLevelEf@blobhttpswww.asr-games.netcf6a2117-e736-403f-9ec5-78e3c5d86853 line 158  WebAssembly.instantiatewasm-function[2976]0x144125
__ZN11AudioSource20Apply3DPanParametersERKNS_14ParameterCacheE12SoundChannel@blobhttpswww.asr-games.netcf6a2117-e736-403f-9ec5-78e3c5d86853 line 158  WebAssembly.instantiatewasm-function[2965]0x142e9a
__ZN11AudioSource21ApplyCachedParametersE12SoundChannel@blobhttpswww.asr-games.netcf6a2117-e736-403f-9ec5-78e3c5d86853 line 158  WebAssembly.instantiatewasm-function[2963]0x142106
__ZN11AudioSource8DoUpdateEv@blobhttpswww.asr-games.netcf6a2117-e736-403f-9ec5-78e3c5d86853 line 158  WebAssembly.instantiatewasm-function[3026]0x14a79e
__ZN11AudioSource11FixedUpdateEv@blobhttpswww.asr-games.netcf6a2117-e736-403f-9ec5-78e3c5d86853 line 158  WebAssembly.instantiatewasm-function[2952]0x13f9e4
__ZN12AudioManager11FixedUpdateEv@blobhttpswww.asr-games.netcf6a2117-e736-403f-9ec5-78e3c5d86853 line 158  WebAssembly.instantiatewasm-function[3338]0x157ad7
__ZN11AudioModule11FixedUpdateEv@blobhttpswww.asr-games.netcf6a2117-e736-403f-9ec5-78e3c5d86853 line 158  WebAssembly.instantiatewasm-function[3287]0x155a72
__ZZL31InitializeAudioManagerCallbacksvEN38FixedUpdateAudioFixedUpdateRegistrator7ForwardEv@blobhttpswww.asr-games.netcf6a2117-e736-403f-9ec5-78e3c5d86853 line 158  WebAssembly.instantiatewasm-function[3282]0x155936
__Z17ExecutePlayerLoopP22NativePlayerLoopSystem@blobhttpswww.asr-games.netcf6a2117-e736-403f-9ec5-78e3c5d86853 line 158  WebAssembly.instantiatewasm-function[9464]0x3a12d1
__Z17ExecutePlayerLoopP22NativePlayerLoopSystem@blobhttpswww.asr-games.netcf6a2117-e736-403f-9ec5-78e3c5d86853 line 158  WebAssembly.instantiatewasm-function[9464]0x3a12e6
__Z10PlayerLoopv@blobhttpswww.asr-games.netcf6a2117-e736-403f-9ec5-78e3c5d86853 line 158  WebAssembly.instantiatewasm-function[9460]0x3a108b
__ZL8MainLoopv@blobhttpswww.asr-games.netcf6a2117-e736-403f-9ec5-78e3c5d86853 line 158  WebAssembly.instantiatewasm-function[9447]0x39f5cc
dynCall_v@blobhttpswww.asr-games.netcf6a2117-e736-403f-9ec5-78e3c5d86853 line 158  WebAssembly.instantiatewasm-function[50641]0xfc51c4
UnityLoader.bab0e6ba7d926b71c4ac45b0fefbcaa8Module.dynCall_v@blobhttpswww.asr-games.netcf6a2117-e736-403f-9ec5-78e3c5d86853256422
browserIterationFunc@blobhttpswww.asr-games.netcf6a2117-e736-403f-9ec5-78e3c5d8685368564
runIter@blobhttpswww.asr-games.netcf6a2117-e736-403f-9ec5-78e3c5d8685369585
Browser_mainLoop_runner@blobhttpswww.asr-games.netcf6a2117-e736-403f-9ec5-78e3c5d8685368943

Thank you


Actual results:

The game freeze and crash
Could you try with mozregression to pin point when the regression has been introduced https://mozilla.github.io/mozregression/ ?
Component: Untriaged → Javascript: Web Assembly
Flags: needinfo?(r2roka)
Product: Firefox → Core
Summary: webgl → Webassembly / webgl games freeze and crash
Thank you for your answer but i will not spend hours on this issue.
I have already given all informations and where you can reproduce it. It's not at me to find out from where the problem come.
Everything was fine before the last update and everything work fine on chrome.
I redirect all my players on chrome and everything is fine.
I just give you the info that your browser have a problem like this guy here https://bugzilla.mozilla.org/show_bug.cgi?id=1502748
I can just tell you that the problem is not present on the beta version 64.0.4B but the sound crack like crazy .....
Flags: needinfo?(r2roka) → needinfo?(sledru)
Status: UNCONFIRMED → RESOLVED
Closed: 6 years ago
Flags: needinfo?(sledru)
Resolution: --- → DUPLICATE
You have more informations on this report than here https://bugzilla.mozilla.org/show_bug.cgi?id=1502748 and you put this one as duplicate????

It's your job to find out why your broken web browser do not work anymore, not us ......

How the world can rotate when you see this .....
I am not sure what to think about your tone.
Developers will have a look to this one too. It doesn't really matter which one is being used as long as the issue is being fixed.
I have nothing wrong against you and maybe i must be more relax but when you wake up and see that your game is not working anymore and receive 500 tickets because of this issue, i let you imagine....
Also maybe because all web browsers vendors have stopped the plugin support and push us to the no stable WebGL.

Anyway, if you have take it for you, sorry.
This problem appears to have been caused by a bug in the audio code, see the bug this is a dup of for details.
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