Open
Bug 1513254
Opened 5 years ago
Updated 23 days ago
Avoiding waiting for the second vsync when possible
Categories
(Core :: Graphics, enhancement, P3)
Core
Graphics
Tracking
()
NEW
People
(Reporter: jrmuizel, Unassigned)
References
Details
Currently frame building and rendering waits for a second vsync to begin its work. Now that we delay input a frame, we should consider not waiting for that second vsync once we have a built scene. One thing to watch for is that this might hurt frame consistency.
Reporter | ||
Updated•5 years ago
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See Also: → frame-scheduling
Comment 1•5 years ago
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Bug 1510899 and Bug 1511797 seems related to this.
Updated•5 years ago
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Reporter | ||
Updated•5 years ago
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Blocks: stage-wr-next
Priority: -- → P3
Updated•2 years ago
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Severity: normal → S3
Updated•23 days ago
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Component: Graphics: WebRender → Graphics
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Description
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