Make dom.vr.{openvr,occulus}.enabled=false on all Android platforms

RESOLVED FIXED in Firefox 66

Status

()

enhancement
RESOLVED FIXED
6 months ago
6 months ago

People

(Reporter: nalexander, Assigned: nalexander)

Tracking

unspecified
mozilla66
All
Android
Points:
---
Dependency tree / graph

Firefox Tracking Flags

(firefox66 fixed)

Details

Attachments

(1 attachment)

For Bug 1508976, we want to minimize cross-architecture differences (on Android) as much as possible.  This is follow-up to Bug 1485045, which did a lot of the JVM-side minimization.  I notice that these two WebVR prefs are different on x86 (32-bit) and x86_64 (64-bit), and that's a bit of noise that isn't neccessary.

:kip tells me that these prefs are irrelevant on Android, so let's just ensure they're false.  (I'd be happy to not set them at all, but that seems like a larger change that could have unintended consequences.)
Component: General → WebVR
Product: GeckoView → Core
These prefs are irrelevant on Android, so let's keep them constant
across architectures.

Comment 2

6 months ago
Pushed by nalexander@mozilla.com:
https://hg.mozilla.org/integration/autoland/rev/1ed041abb586
Make dom.vr.{openvr,occulus}.enabled=false on Android. r=kip

Comment 3

6 months ago
bugherder
https://hg.mozilla.org/mozilla-central/rev/1ed041abb586
Status: ASSIGNED → RESOLVED
Closed: 6 months ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla66
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