Closed
Bug 1517878
Opened 6 years ago
Closed 6 years ago
Make dom.vr.{openvr,occulus}.enabled=false on all Android platforms
Categories
(Core :: WebVR, enhancement)
Tracking
()
RESOLVED
FIXED
mozilla66
Tracking | Status | |
---|---|---|
firefox66 | --- | fixed |
People
(Reporter: nalexander, Assigned: nalexander)
References
Details
Attachments
(1 file)
For Bug 1508976, we want to minimize cross-architecture differences (on Android) as much as possible. This is follow-up to Bug 1485045, which did a lot of the JVM-side minimization. I notice that these two WebVR prefs are different on x86 (32-bit) and x86_64 (64-bit), and that's a bit of noise that isn't neccessary.
:kip tells me that these prefs are irrelevant on Android, so let's just ensure they're false. (I'd be happy to not set them at all, but that seems like a larger change that could have unintended consequences.)
Assignee | ||
Updated•6 years ago
|
Component: General → WebVR
Product: GeckoView → Core
Assignee | ||
Comment 1•6 years ago
|
||
These prefs are irrelevant on Android, so let's keep them constant
across architectures.
Pushed by nalexander@mozilla.com:
https://hg.mozilla.org/integration/autoland/rev/1ed041abb586
Make dom.vr.{openvr,occulus}.enabled=false on Android. r=kip
Comment 3•6 years ago
|
||
bugherder |
Status: ASSIGNED → RESOLVED
Closed: 6 years ago
status-firefox66:
--- → fixed
Resolution: --- → FIXED
Target Milestone: --- → mozilla66
You need to log in
before you can comment on or make changes to this bug.
Description
•