47 bytes, text/x-phabricator-request
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MOZ_D3D_CPU_SUFFIX and MOZ_HAS_WINSDK_WITH_D3D are not used in the build, and nothing includes d3d10.h except some angle code in a preprocessed branch that is only taken for a macro we never define, so we don't move the code corresponding to those. We also simplify the detection code, which is convoluted now that it doesn't search for multiple different DLLs.
Pushed by firstname.lastname@example.org: https://hg.mozilla.org/integration/autoland/rev/e69490bbd056 Move D3D compiler DLL detection to python configure. r=froydnj
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