Closed
Bug 1537899
Opened 5 years ago
Closed 5 years ago
Add neck model capability for VRPose position
Categories
(Core :: WebVR, enhancement)
Tracking
()
RESOLVED
FIXED
mozilla68
Tracking | Status | |
---|---|---|
firefox68 | --- | fixed |
People
(Reporter: mortimergoro, Assigned: mortimergoro)
Details
(Whiteboard: [geckoview:fxr:p1])
Attachments
(1 file)
In some 3DOF devices (e.g. Oculus GO) we need to set hasPosition false in VRDisplay capabilities but still return a not null position in a VRPose. Oculus browser sets a neck model in the VRPose position.
We have some compatibility issues in FxR running Sketchfab for not doing so
Assignee | ||
Updated•5 years ago
|
Assignee: nobody → imanol
Whiteboard: [geckoview:fxr:p1]
Assignee | ||
Comment 1•5 years ago
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More info about the compat issues here: https://github.com/MozillaReality/FirefoxReality/issues/770
Assignee | ||
Comment 2•5 years ago
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Add neck model capability for VRPose position.
Assignee | ||
Updated•5 years ago
|
Keywords: checkin-needed
Pushed by dmu@mozilla.com:
https://hg.mozilla.org/integration/autoland/rev/f23210269032
Add neck model capability for VRPose position. r=kip
Keywords: checkin-needed
Comment 4•5 years ago
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||
bugherder |
Status: NEW → RESOLVED
Closed: 5 years ago
status-firefox68:
--- → fixed
Resolution: --- → FIXED
Target Milestone: --- → mozilla68
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Description
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