Closed
Bug 157160
Opened 24 years ago
Closed 24 years ago
[patch] GDI resource leak
Categories
(Core Graveyard :: GFX, defect, P3)
Tracking
(Not tracked)
RESOLVED
FIXED
People
(Reporter: dcone, Assigned: dcone)
Details
Attachments
(1 file)
|
777 bytes,
patch
|
rods
:
review+
kinmoz
:
superreview+
|
Details | Diff | Splinter Review |
GDI resource leak.. in nsImageWin::CreateDDB()
there is a spot in the routine that returns without calling
((nsDrawingSurfaceWin *)aSurface)->ReleaseDC();
I think this will drain windows resources.. and it calles this everytime we draw
if we're on a paletted device
| Assignee | ||
Comment 1•24 years ago
|
||
Comment 2•24 years ago
|
||
Comment on attachment 91124 [details] [diff] [review]
small fix for GDI leak.
r=rods
Attachment #91124 -
Flags: review+
Updated•24 years ago
|
Priority: -- → P3
| Assignee | ||
Updated•24 years ago
|
Summary: GDI resource leak → [patch] GDI resource leak
Attachment #91124 -
Flags: superreview+
| Assignee | ||
Comment 4•24 years ago
|
||
fixed
Status: NEW → RESOLVED
Closed: 24 years ago
Resolution: --- → FIXED
Updated•17 years ago
|
Product: Core → Core Graveyard
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Description
•