Closed Bug 157160 Opened 24 years ago Closed 24 years ago

[patch] GDI resource leak

Categories

(Core Graveyard :: GFX, defect, P3)

x86
Windows NT
defect

Tracking

(Not tracked)

RESOLVED FIXED

People

(Reporter: dcone, Assigned: dcone)

Details

Attachments

(1 file)

GDI resource leak.. in nsImageWin::CreateDDB() there is a spot in the routine that returns without calling ((nsDrawingSurfaceWin *)aSurface)->ReleaseDC(); I think this will drain windows resources.. and it calles this everytime we draw if we're on a paletted device
Comment on attachment 91124 [details] [diff] [review] small fix for GDI leak. r=rods
Attachment #91124 - Flags: review+
Priority: -- → P3
Summary: GDI resource leak → [patch] GDI resource leak
Comment on attachment 91124 [details] [diff] [review] small fix for GDI leak. sr=kin@netscape.com
Attachment #91124 - Flags: superreview+
fixed
Status: NEW → RESOLVED
Closed: 24 years ago
Resolution: --- → FIXED
Product: Core → Core Graveyard
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