Open
Bug 1613396
(wr-render-passes)
Opened 5 years ago
Updated 3 months ago
[meta] [project] Reduce number of render passes
Categories
(Core :: Graphics: WebRender, task, P3)
Core
Graphics: WebRender
Tracking
()
NEW
People
(Reporter: nical, Unassigned)
References
(Depends on 11 open bugs, Blocks 2 open bugs)
Details
(Keywords: meta)
Metabug for performance issues caused by generating too many render targets.
Excessive render target switches and allocation cause overhead on the CPU (command submission) and GPU.
Reporter | ||
Updated•5 years ago
|
Alias: wr-render-passes
Summary: WebRender: Too many render targets → WebRender: Too many render passes
Updated•4 years ago
|
Summary: WebRender: Too many render passes → [meta] WebRender: Too many render passes
Reporter | ||
Updated•4 years ago
|
Depends on: sw-wr-perf-opacity
Updated•3 years ago
|
Updated•2 years ago
|
Severity: normal → S3
Updated•11 months ago
|
Blocks: wr-projects
Flags: needinfo?(gwatson)
Summary: [meta] WebRender: Too many render passes → [meta] [project] WebRender: Too many render passes
Updated•10 months ago
|
Summary: [meta] [project] WebRender: Too many render passes → [meta] [project] Reduce number of render passes
Updated•10 months ago
|
Rank: 3
You need to log in
before you can comment on or make changes to this bug.
Description
•