Closed Bug 1630739 Opened 1 year ago Closed 1 year ago

Quest and Focus Plus controller rotate matrix needs a inverse

Categories

(Core :: WebVR, defect)

defect

Tracking

()

RESOLVED FIXED
mozilla77
Tracking Status
firefox77 --- fixed

People

(Reporter: daoshengmu, Assigned: daoshengmu)

Details

Attachments

(1 file)

No description provided.
Assignee: nobody → dmu

I just notice they did a inverse in FxR [1], so we need invert it back before doing the following computation.

[1] https://github.com/MozillaReality/FirefoxReality/blob/cd7e64881572ca6ddfc3cd240d521208d16de429/app/src/main/cpp/ExternalVR.cpp#L440

Pushed by dmu@mozilla.com:
https://hg.mozilla.org/integration/autoland/rev/42f4ac8076c0
Invert Quest and Focus Plus controller rotation matrix for remapping. r=kip
Status: NEW → RESOLVED
Closed: 1 year ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla77
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