Closed
Bug 1631823
Opened 4 years ago
Closed 4 years ago
Enable XRWebGLLayer antialias behind a pref
Categories
(Core :: Graphics: CanvasWebGL, enhancement)
Tracking
()
RESOLVED
FIXED
mozilla77
Tracking | Status | |
---|---|---|
firefox77 | --- | fixed |
People
(Reporter: mortimergoro, Assigned: mortimergoro)
Details
Attachments
(1 file)
Antialias works correctly on all Firefox Reality Android devices. I think is safe to enable it on that platform. The quality difference vs Oculus Browser is very noticeable if we don't enable it.
Assignee | ||
Updated•4 years ago
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Assignee: nobody → imanol
Assignee | ||
Comment 1•4 years ago
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Assignee | ||
Updated•4 years ago
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Summary: Enable XRWebGLLayer antialias on Android devices → Enable XRWebGLLayer antialias behind a pref
Updated•4 years ago
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Attachment #9142084 -
Attachment description: Bug 1631823 - Enable XRWebGLLayer antialias on Android devices → Bug 1631823 - Enable XRWebGLLayer antialias behind a pref
Updated•4 years ago
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Attachment #9142084 -
Attachment description: Bug 1631823 - Enable XRWebGLLayer antialias behind a pref → Bug 1631823 - Disable XRWebGLLayer antialias by default on WebGL 2. Add support to enable behind a pref.
Pushed by igorostizaga@mozilla.com: https://hg.mozilla.org/integration/autoland/rev/4f569032e9f1 Disable XRWebGLLayer antialias by default on WebGL 2. Add support to enable behind a pref. r=jgilbert
Comment 3•4 years ago
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bugherder |
Status: NEW → RESOLVED
Closed: 4 years ago
status-firefox77:
--- → fixed
Resolution: --- → FIXED
Target Milestone: --- → mozilla77
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Description
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